Reconsidered Decisión 2 against the reference systems: the default radius should
equal the eidos control center-of-gravity (button / field / select-trigger = md /
6px), like Bootstrap / Chakra / Radix-medium. `sm` (4px) would leave the default
tighter than the controls themselves — backwards — and would shrink any control
that later adopts the token; md makes that adoption a no-op.
`--radius-default` = var(--radius-md). Verified in-browser: resolves to 6px. check 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
First increment of the A2 (radius) phase. The radius scale was fixed px; now:
- `--radius-default` (= var(--radius-sm)) — the archetype default radius for
components without a radius reason of their own (Decisión 2 / §13).
- `--radius-factor` (default 1) — a global Radix-style roundness knob; a theme
sets it on :root to dial all corners up/down at once.
- Radius responds to `--scaling`: each real radius emits
`calc(base * var(--radius-factor) * var(--scaling))`. `none` (0) and `full`
(the pill sentinel) stay verbatim.
At factor=1 + scaling=100 both resolve to 1 → identical output (zero regression).
Verified in-browser: md=6px default · --radius-default=4px · factor 1.5→9px (at
:root) · scaling 1.1→6.6px · full=9999px. check 0.
Pending (A2 increment 2): components consume --radius-default + adopt
[data-shape-nest] (drop the hand-rolled calc(--radius-md − space)); panel-radius
sub-decision (modal xl vs overlay lg).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Per the elevation doctrine (variant = emphasis, elevation = plane), the
select / combobox popups now take their surface · border · shadow from the
`overlay` plane via `data-depth="overlay"` — constant across variants. The
variant (surface / outline / ghost) tints only the trigger / control, no
longer the popup elevation.
- Drop the content's own border / bg / shadow + the per-variant elevation
overrides (outline/ghost were `raised` / lighter / borderless).
- Point the arrows at `--depth-overlay-surface` / `--depth-overlay-border`.
- Prune select's 6 now-orphaned `content-*` elevation recipe tokens.
Verified in-browser (measured): combobox surface AND ghost both paint
bg oklch(0.285) + 1px border + overlay shadow from the plane (ghost was
transparent/borderless before — now flattened to the plane). select is the
identical change; its open popup hangs the preview renderer (no console
errors — preview infra), so it rides the same plane mechanism + check 0 +
eidos-lint 0 invalid + contract test (no new orphans).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Extend the dropdown's overlay-plane adoption to the rest of the menu family:
- context-menu: Content / SubContent carry `data-depth="overlay"`; prune the
recipe's content-border / bg / shadow tokens + point the arrow at
`--depth-overlay-surface`.
- menubar: its per-menu panel reuses `[data-dropdown-menu-content]`, so the
dropdown's prune (f80f2225) had left it with NO elevation — restore it by
stamping `data-depth="overlay"` on the eidos Content wrapper. (regression fix)
- navigation-menu: mega-menu panel carries `data-depth="overlay"`; drop the
hardcoded border / bg / shadow from the recipe CSS.
Radius / font / color stay each panel's own. Verified in-browser: all three
paint bg oklch(0.285) + 1px border + shadow/halo from the plane; check 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Content / SubContent now carry `data-depth="overlay"` and take their
surface · border · shadow · halo from the overlay plane instead of the
recipe. Prune the now-redundant recipe tokens (content-border-width /
border-color / bg / shadow) — the plane is the single source, no
double-paint — and point the arrow fill at `--depth-overlay-surface` so
it always matches the panel. Radius / font / color stay the panel's own.
Verified in-browser: open menu paints bg oklch(0.285) + 1px border +
shadow/halo from the plane; orphan-token contract test passes; check 0.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Three fixes from the motion-ecosystem audit:
- `spring()` honours `ctx.reduced`: snap to the target and settle instead of running
the physics. The engine only short-circuits `reduce: 'instant'`, the driver ignored
`ctx.reduced`, and Presence never applied the declared CSS `fallback` — so spring-pop
played the full bounce under `prefers-reduced-motion`.
- `<Motion>` leave(): a loop preset is infinite — detect `animation-iteration-count:
infinite` and unmount promptly instead of holding the node for one loop iteration
(1–2s, still looping) on removal.
- Loop durations are now canonical `:root` tokens (`--motion-loop-{name}`), declared
like the `--duration-*` scale instead of living only as a `var()` fallback.
Tests: engine-motion (spring reduced) + motion (loop tokens); check 0 errors.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Close the content domain of the universal `motion` prop (RFC §D.12/§D.13):
- State domain: a dedicated `data-motion-state` attribute lets a component with
its OWN data-state machine (Card selected/idle) drive a preset on its transition
without clobbering its semantic `data-state`. Enter-only (animate-on, snap-off).
New emphasis preset `select-pop` (no opacity-from-0, for still-visible elements).
- Loops (content domain, infinite): Tailwind's canonical `spin`/`pulse`/`ping`/
`bounce`, emitted as un-gated `[data-animation-style='X'] { animation: … infinite }`
rules. Themeable per loop via `--motion-loop-{name}`; reduced motion stops them.
- Staggered-exit bridge: the container-driven cascade now covers exit too —
`[data-stagger][data-state='closed'] > …` cascades children OUT in reverse
(`--motion-stagger-index-rev`, last leaves first). The container is retained for
the stagger window then unmounts (pragmatic CSS bridge for bounded lists; the
parent-waits-for-children version still needs the retired PresenceGroup).
- `[data-debug-stagger]`: opt-in dev affordance — a CSS counter badge per child
showing its `:nth-child - 1` index (the analog of UIX_DEBUG_MOTION).
- Fix `<Motion>` exit: a `{ duration }`-only Svelte transition never completes (the
node sticks at the exit frame, a re-show reuses the dead node); add a `tick` no-op
so it times the unmount.
Generated base.css regenerated; motion.test 27/27; docs (eidos-motion + RFC) updated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- focus ring: adopt canonical `--focus-ring-*` (outline, HCM-safe, primary-tint) — drops the per-color fork
- press archetype: new `STATIC_PRESS` primitive (`--press-scale: 0.985` / `--press-duration: 80ms`) emitted from foundation. Button switches from hardcoded `translateY(1px)` to canonical `scale(var(--press-scale))`. Card recipe repointed to the shared token — single press signature across the system
- intrinsic box: `inline-size`/`block-size: fit-content` defends the Button against flex/grid stretch (was filling 400×160 in a grid; now 94×36). `data-block` still opts into width-stretch, `data-icon-only` still square
- variant=emphasis only: `plain` no longer mutates layout (`min-block-size: auto` + `padding-inline: 0` removed) — same control box as the other 5 variants. Inline link-like actions belong to <Link>, not here
- spinner composition: Button drops its bespoke SVG ring + `@keyframes button-spinner-spin` + `--button-spinner-duration: 720ms` and composes the canonical <Spinner variant="ring"> via two new modes: `presentation` (no role=status/aria-live, marks aria-hidden — Button owns the a11y) + `color="inherit"` (currentColor + 25% track). One spinner across the system, unified duration (0.9s) and reduced-motion behaviour
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Productizes the event-driven cascade on a real component (not the explicit
`<Cascade>` orchestrator). When a DropdownMenu opens, its items fade in
staggered by structural order — the appearance flows from the `open` (emerge)
event, nothing in the app wires it.
Architecture: a +1 GENERIC selector branch in the motion generator, NOT a
per-item `data-state`. A `menuitem` isn't open/closed — the menu is — and eidos
writing a state attr is a smell. The new container-driven form
`[data-stagger][data-state='open'] > [data-animation-style='X']` fires each
child's ENTER off the container's `data-state` (which soma already writes via
the morfo `commits`); items carry only `data-animation-style`. ENTER only: the
coordinated EXIT cascade (retain the container until children finish) is the
deferred soma PresenceGroup work, so a closing container can't drive a child
exit that would be cut off on unmount.
- render-css.ts: `renderCssPresetRules` adds the container-driven enter branch
(same declarations, shared comma selector) — reuses the existing presets +
the foundation `:nth-child` stagger index; zero new system.
- DropdownMenu: Content marks itself `[data-stagger]` +
`--motion-stagger-each: var(--motion-stagger)` (20ms, themeable, no magic
number); item/checkbox-item/radio-item carry `data-animation-style="fade"`
(overridable). `fade` so item opacity doesn't fight the panel's own scale.
- regen generated/base.css (8 css presets gain the container-driven enter).
Verified in browser (frozen frame): index from `:nth-child`, `delay = idx ×
each`, opacity gradient in flight (Ruler 0.98 → Grid 0.89 → Guides 0.69, Log
out 0.00). Honest limit (documented): only DIRECT-child items cascade — items in
a <Group>/<RadioGroup> DOM wrapper aren't `:nth-child` of the panel, so they
appear instantly (the "transparent intermediate").
Docs: dropdown README §Motion, cascade README §2 (concrete consumer), RFC §D.11.4.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The cascade is no longer a separate system — it's the existing state-presets + the
Material stagger + one foundation rule. Retires the --cascade-* reinvention.
- render-css: foundation structural-index writer — `[data-stagger] > *:nth-child` →
`--motion-stagger-index` (forward) / `:nth-last-child` → `--motion-stagger-index-rev`
(reverse). Nobody writes the index; soma never writes a visual var. Every preset's
enter/exit rule consumes it (parallel = `--motion-stagger-each` 0, cascade = N).
- Cascade rewritten as a thin EXPLICIT orchestrator: marks `[data-stagger]`, reflects
open→data-state, passes the preset to items via context; the `out:` retention flips
to data-state=closed (reusing the exit preset), reading the duration via dom.getWindow.
Drops the whole `--cascade-*` namespace + bespoke keyframes.
Docs: MOTION_SERVICE_RFC §D.11 — the final model (three orthogonal axes sema/motion/
eidos, the full lifecycle, the realization ladder snap->transition->animation->JS, the
firma-vs-realization seam, the cascade = existing system + one rule, the motion service
as the engine). eidos-motion aligned.
Verified: browser (enter scale-in/fade-in + nth-child index, exit reverse, zero inline
writes), npm run check 0 mine, motion.test 22/22, eidos-lint 0 invalid.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Remove the parallel motion-coordination service per the redesign: animation is a
channel of the EVENT's firma (sema owns it across all channels), not a parallel axis.
Code is gone; the RFC stays as historical record with a retirement banner.
- morfo: drop MorfoPart.animation + its schema/compile/types/exports
- arts/motion: drop CoordinatedPreset / MotionConfig.coordinated
- eidos: drop BUILTIN_COORDINATED_PRESETS / renderCoordinatedPresetRules / the
animation:none neutralization + registry block; regen generated/base.css
- soma: Presence reduced to a single-surface island; delete presence-group /
dom-cascade / coordination; dropdown-menu loses the cascade wiring
- delete Reveal / Rail (morfo + soma + demos)
Docs: MOTION_SERVICE_RFC gains the retirement banner + §D.8 (retirada) + §D.9
(verified model: morfo->soma->sema->eidos pipeline + the two hard rules — soma
never writes a visual --var; data-event-* is a single-target stamp, not a bus) +
§D.10 (Fase 1 prototype). Fix stale "5 canales" claim in GUIA §11; eidos-motion +
dropdown README aligned.
Fase 1 prototype (web/routes/temas/animations/panel-cascade): validates the model
end to end — panel->cards cascade (enter/exit), dynamic removal with Svelte out:
retention, nested cascade — all via :nth-child + custom-property inheritance, with
zero JS visual writes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Coherence audit (ARCHETYPE_COHERENCE_AUDIT_2026-06-19): 8 archetypes + 8 closed
decisions, the §13 construction contract, per-component deviation matrix (88/117
deviate). Master guides (soma/COMPONENT_GUIDE, eidos/components/README) point to it.
A1 — elevation bundle via `data-depth`: the plane paints surface·border·shadow·halo
(added `border` to the depth bundle). z-index is NOT painted — stacking is a
positioning concern owned by the floating-wrapper. Popover migrated to the overlay
plane (panel + arrow consume it); recipe orphans pruned.
Popover fixes: arrow un-clipped via an inner [data-popover-viewport] (Radix-style;
the absolute arrow escapes the scroll clip), sized via density tokens (not soma's
hardcoded 10×5), border-seam overlap keyed on data-side, hover-bounce guard in
scheduleHoverOpen (ignore hover-open when already open). Dialog.Close composes
IconButton/Button (neutral) — closes the Lote ② debt.
Option lists: density-driven padding/radius via --space-* + concentric radius,
ScrollArea adoption, emerge open/close events (combobox/select/command), and the
canonical option-highlight in archetypes.css.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- <ColorField.Input swatch> renders an opt-in leading colour chip showing
the field's current value, sized to the control icon (--icon-size-{size})
via a concrete token — never 1em, so it cannot recompute/jitter.
- field-segment-state: drop the active-segment font-weight 600; bold widened
the ch-based segment ~0.5px, resizing the highlight on every increment. The
accent background already marks the active segment.
- color-field stays full-width like the whole field/select family — width is
container-driven, not field-driven (no per-component exception).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Consolidate the per-field / per-picker duplication the audit surfaced:
- Shared control trigger — new field/field-control-trigger.css selected by a
`data-field-control-trigger` marker: flush (no border, no shadow), UNIFORM
neutral hover tint (not the field accent), font-relative size. Migrated
date-picker + the password visibility toggle; deletes their per-picker chrome.
(date-range / time / time-range pickers still to migrate.)
- Shared segment state layer — new field/field-segment-state.css selected by a
`data-field-segment` marker (date / time / color fields): one hover (editable)
+ active (focus) rule. Fixes a specificity bug where the hover selector
out-ranked :focus, so hovering the active segment downgraded its highlight.
- Segment fixed width — min-inline-size: calc(2ch + 2*segment-px) +
font-variant-numeric: tabular-nums so a segment never reflows when its value
changes 1<->2 digits or between glyphs (no horizontal jitter). date-field done.
- date-range-picker trigger uses the same calendar icon as date-picker (was a
distinct calendar-range glyph).
- Generated element ids use the framework-neutral `uix-` prefix instead of the
layer name `soma-` (createId / useId + announce / menubar inline ids) — the
doctrine that bans data-soma-* / --soma-* keeps a layer name out of ids too.
- field.css: label + helper text scale one step below the control (font-relative
calc); optional-indicator weight to regular.
Foundation tokens added: --field-segment-hover-bg, --field-control-trigger-hover-bg.
Verified in-browser by measurement (date-field segments: states + no-jitter;
date-picker trigger: flush + uniform hover). check = 58 baseline (0 new);
recipe-css-contract clean (only pre-existing palabras WIP).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Supersede the "compact control md=14" archetypes (Fase 7) with a single
rule: control text scales 1:1 with its size (md=16) across all components,
so changing --font-size-md re-themes the whole system. Applied to button,
badge, breadcrumb, calendar, pagination, radio-group, toolbar, file-upload,
tag-group, stepper, toggle, tooltip (the field family was already 1:1).
Button + search-field icons now follow the font 1:1 (icon ~= font+2;
density-independent, like the type scale). Fix button icon vertical
centering: the [data-button-icon] slot didn't flex-center, so the inline
<svg> sat on the text baseline ~1px below the button center.
Exceptions left as-is (not control text): avatar (initials sized to the
circle diameter), accordion (section-heading prose scale), password-field
icon-size (it is the visibility-trigger button box, control-coupled by
design), radio-cards (icon follows the card title).
THEMING.md section 5 rewritten: 1:1 universal mapping + "density is
orthogonal to typography" (density scales space + control-height only;
font + icon ride only the global --scaling zoom).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Field font scale: input 1:1 (size N -> --font-size-N, md now 16px), label one
step below (10/12/14/16/18). Recipes: field, spin-field, date/time/color-field,
search-field, password-field, select, editable, tags-input. Segmented-field
labels via CSS calc; generic Field label via label-font-size tokens.
- Picker triggers (date/time/range): box now scales off the local
--_X-field-height + font:inherit so the 1em icon follows the field font; added
the missing xs size variant to time-picker + time-range-picker.
- color-field/time-field commit-set fires + sounds on increment (compare by
ColorValue.hex; time-field passes fallbackTarget for the double-registered
'input' part).
- color-field format-select: reverted the segment-active tint back to its focus ring.
- Docs: THEMING.md field font rule; COMPONENT_COHERENCE_AUDIT.md.
words / palabras / chronos untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Un componente coordinado puede componer la cascada (motion) con sonido/háptico
(sema) en el mismo evento. El cabo: el meta-canal visual de sema estampa
data-event-* siempre que el evento tenga algún canal (channels != []), así que
channels:['sound'] arrastraba la firma visual genérica (present-rise), que pelea
con la cascada.
Solución EN MOTION (sema intacto): eidos neutraliza su PROPIA firma visual sobre
las superficies coordinadas. render-css.ts > renderCoordinatedPresetRules emite
`[data-animation-style='cascade-X'][data-event-phase='active'] { animation: none
!important }`. La firma usa `animation` -> muere; la cascada es `transition` ->
sobrevive. Aditivo: inerte hasta que un coordinado dispare un evento sema.
Ejemplo: Reveal pasa a modo (c) — open y close declaran channels:['sound']
(emerge suena, pitch 600) + expression:'family-default'; suena al abrir y al
cerrar a la vez que la cascada, sin pelea visual. Rail queda como modo (b) puro.
Layout de /temas/animations con events:{ sound: true }; la demo /reveal explica
el modo (c).
Honestidad: la versión inicial del RFC Apéndice B afirmaba que el modo (c)
componía "gratis" — falso (verificado en engine.ts/visual.ts). Corregido: el
Apéndice B documenta ahora el acoplamiento real y el opt-out en motion.
Tests: eidos/motion 25/25 (neutralización) · morfo 70/70 · morfo:vocabulary
limpio. Audio verificado en navegador (suena al abrir y cerrar).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Servicio de motion cross-layer: morfo declara superficies animables +
coordinación; soma coordina presencia/lifecycle; eidos posee lo visual;
arts/motion ejecuta por-nodo. RFC en eidos/MOTION_SERVICE_RFC.md.
- M1 — contrato MorfoPart.animation (types/schema/compile); children
como { enter?, exit? }.
- M2 — PresenceGroup (soma/layers/presence-group.ts), rune-free;
Presence.group descubre el coordinador por context.
- M3 — exit con retención de DOM (§8.1).
- M4 — interrupción/reversa (§8.3): token de generación + motion.cancel
en flip + toHandle resuelve finished en cancel (sin AbortError suelto).
- M5 — prop `animation` enrutada a las parts surface:true del morfo
compilado (routeAnimation); Panel/Item emiten data-animation-style.
- M6 — stagger auto-derivado del orden de registro (--motion-stagger-*,
inversa en exit) + presets coordinados en la librería de eidos
(MotionConfig.coordinated; cascade-slide/-fade/-scale) que reaccionan
a data-starting/ending-style, NO a data-state.
Helper Coordination (soma/layers/coordination.ts) extraído y validado
por DOS consumidores reales: Reveal (raíz virtual + Panel owner) y Rail
(raíz=owner, together). Demos en /temas/animations/{reveal,rail,
presence-group}.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Apply the icon↔type correlation (option 1): the icon follows the font the
component actually shows, no font step-up. button icon-size-sm: icon-xs→icon-sm
(follows its font); radio-cards icons follow the card title (16/16/18/18/20,
were 18-32 hand-inflated). STATIC_SIZE's font step-down stays — control-density
convention, not a bug.
Fix pre-existing button bug: the Icon's inline `width: var(--icon-size)` beat
`[data-button] svg { inline-size }`, pinning the button icon at 18px regardless
of size. button now feeds `--icon-size` from `--_button-icon-size`, so the icon
follows the button size (14/16/16/18/20). Verified in browser.
CONTINUE-icon-type-scale.md updated with the resolution + a pending audit of the
same Icon-sizing bug in other components.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Icon scale large steps now track the type scale (validated by eye in a study
harness at /uix/icon-scale-study): --icon-size-xl 24→32, --icon-size-xxl 48→52,
so the icon keeps its optical weight beside its paired text. 0 impact — nothing
consumed those steps yet.
button: icon-size per size references var(--icon-size-X) (mapped by value → same
rendered px, now density-scalable) instead of hardcoded px.
Docs: THEMING.md §5 documents the type↔icon correlation; CONTINUE-icon-type-scale.md
captures the pending 1:1 work (size = font = icon per name, dropping the font
step-down) for the next session.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The recipe defined per-color tonal tokens inconsistently — only fulfill/loss had
`track`/`border`, so soft/surface/outline rendered with no background or border
for the other 6 colors (primary/secondary/neutral/affirm/risk/threat):
`palette-track`/`palette-border` referenced undefined `--button-{color}-track`/
`-border`, which collapsed the background/border declarations. Added the missing
track+border to all 6 (mapped to `var(--color-{role}-track|border)` like
fulfill/loss); the recipe is now uniform (7 slots per color). Verified all 8
colors × soft/surface/outline in dark + light.
Demo: new "Gallery" tab — a 6 variants × 8 colors matrix of real <Button>s
(hierarchy via `color`, evaluative palette via `intent`).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The logo overlay rendered invisible. Inside a viewBox-scaled foreignObject a
fixed px padding (var(--space-1)) equals that many *modules*, overflowing the
cleared centre and collapsing the content box; inline-size/block-size also
don't size an <svg> element. Fix: proportional inline padding + physical
width/height. The logo now renders and still decodes at ECC H. Dropped the
now-orphan --qr-code-overlay-padding token + regenerated base.css.
Demo: content presets (URL / vCard / WiFi / unicode) prove the encoder takes
any UTF-8 string, not just URLs (each verified decoding via jsQR); logo on by
default; quiet-zone chips fixed to canonical [4, 8, 16] (was [2, …], below the
spec's 4-module minimum). README documents the quiet zone as modules, not
pixels — the canonical unit; for px layout spacing, pad the container in CSS.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Own QR encoder in $libs/qr (ISO/IEC 18004: segment analysis →
Reed-Solomon over GF(256) → matrix layout → 8-mask penalty selection),
no npm dependency. Eidos <QrCode> renders the module matrix as one SVG
path with square/rounded/dots cell shapes; function patterns stay square
(via the encoder's `reserved` mask) so every shape scans. Optional logo
clears the centre + auto-boosts ECC to H. <QrCode.DownloadTrigger>
exports PNG/SVG, baking resolved colours into the clone first (a
serialized SVG loses the document's CSS custom properties). Fixed-tone
default colours for scannability; themeable via color/background.
morfo qr-code (scope: eidos; parts Provider/Pattern/Overlay/
DownloadTrigger) + 'path' added to MorfoElement; recipe with 11
--qr-code-* tokens; canonical demo + nav entry. 11 encoder unit tests;
verified end-to-end via jsQR round-trip + browser.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New eidos component built ON TOP of RadioGroup with zero duplicated
behaviour. RadioCards reuses RadioGroup's soma wholesale (selection,
roving focus, role=radio, native <form> via HiddenInput) and adds only
the card chrome: icon · title · description + an always-present corner
radio. Vertical, horizontal and grid layouts.
- morfo: scope:['eidos'], thin contract for presentation parts only
(Provider marker, Item-card, Indicator, Icon, Content, Title,
Description). The interactive contract + commit-select stay in
radio-group, reused via its soma. No new soma, no new sema.
- eidos: `radio-cards` recipe (card chrome) + wrappers + radio-cards.css.
radio-group.css is NOT loaded here, only its foundation tokens — the
card owns its visual, reusing --_radio-group-palette-* (inlined, since a
:root token referencing the palette is invalid-at-computed-value).
- demo: canonical structure (always-on stage + trace, tabs, chip/switch
controls, Untitled-UI example patterns) + nav entry + README.
check 0 · eidos-lint 0 invalid. Browser-verified: select (click + keyboard
roving), disabled, the three layouts, controls drive the preview.
Follow-up: icon/circle sizes are still px (mirroring radio-group's own size
tokens) — making the control-size scale density-aware is a separate,
family-wide change deferred per request.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
NumberField and CssField are the same visual (a bordered field + input +
increment/decrement triggers + scrubber, split/stacked layouts, sizes/
variants/colors, themeable glyphs); only their value model differs. They
were two cloned recipes + CSS that drifted — a refinement to one (square
flush buttons, divider, contrast) didn't reach the other.
Unify into ONE shared source (the toggle-group structural-identity pattern):
- New eidos/components/spin-field: recipe key `spin-field` (`--spin-field-*`)
+ spin-field.css with all the stepper-field rules, selecting `[data-spin-
field*]`. Loaded via the foundation @import in index.css.
- number-field + css-field morfos declare structural identity (`data-spin-
field*` presence attrs on each part). The Provider emits them via syncAttrs;
the sub-parts emit them in their soma `props` getter (number-field's soma
hardcodes sub-part attrs rather than syncing the morfo).
- Removed the `number-field` / `css-field` recipe keys; their CSS files are
now stubs. A theme tints one component by scoping `[data-number-field] {
--spin-field-… }`.
- css-field thereby adopts number-field's refined steppers (square, flush,
divider) — the drift fix the user asked for, now structural (no clone).
Verified bit-for-bit in browser: number-field identical to baseline (split
flush, stacked symmetric xs..xl, RTL, glyph token/children override);
css-field now square/flush/divider. eidos-lint invalid 0; recipe contract
passes (no orphans, loads-once); check + morfo:check clean for these.
Docs: THEMING sections 33 (glyph tokens now `--spin-field-*`) + 34 (the
shared layer); number-field / css-field READMEs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
NumberField and CssField steppers gain a `stacked` compact layout and
themeable default glyphs.
- Glyphs render from recipe tokens via `:empty::before` (split plus/minus,
stacked up/down triangles); passing children overrides per instance,
a theme overrides the token. 4 tokens per component, unicode-escaped.
- CssField gains the `steppers` prop (split | stacked); its stacked layout
mirrors NumberField (self-contained — the split layout left untouched).
- NumberField split: square buttons flush to the field edge with an inner
divider and higher hover/focus contrast (control-radius 0).
- Stacked rows use minmax(0,1fr) + a height-proportional glyph so the two
arrows stay symmetric and uncut at xs.
- Demos: steppers controls + stepper-layout / sizes / themed-glyph
showcases; code snippets use the themed defaults.
- Docs: THEMING section 33, number-field and css-field READMEs.
Note: also sweeps in the pre-existing palabras WIP already in the tree.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Each input drew its focus ring differently — the foundation [data-archetype]
:focus-visible ring landing on the <input>, ad-hoc per-component input rings
(css-field/number-field), the textarea's own color-mix — so editing showed a
DOUBLE frame (inner + outer), inconsistent across components.
Unify into one theme-parameterised two-ring model:
- New --focus-ring-inner-width (0 by default), folded into --focus-ring and every
field *-focus-shadow: inner inset ring + outer ring. 0 = single outer frame;
raise it in a theme to show the inner line everywhere at once.
- Foundation [data-archetype]:focus-visible now excludes form-internal elements
(:not(input):not(textarea):not(select):not([data-archetype='segment'])) — their
focus is shown by the wrapping control.
- Removed the ad-hoc input rings (css-field/number-field); textarea uses
var(--focus-ring).
- Cleaned the now-dead per-data-color _accent-* cascade in css-field/number-field
(recorded as backlog in THEMING.md §32).
Verified with real keyboard on field/css-field/number-field/date-field/textarea:
single outer frame. Also includes the earlier textarea `resize` fix (morfo
data-resize values + soma stops inlining resize + eidos materialises it).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A grabbed surface scales slightly toward the viewer (depth 'picked up' cue). This
is a cross-component primitive, not a float-panel literal:
- New --motion-scale-lift (1.02) in STATIC_MOTION.scale + MOTION_SCALE_KEYS (the
only >1 in the scale family); validated by validateEidosConfig.
- FloatPanel consumes it: [data-float-panel-content][data-dragging] { scale:
var(--motion-scale-lift) } + will-change: translate, scale, eased lift/settle,
static during the move (composited), suppressed under reduced-motion.
- Documented in eidos-motion.md §11 (primitives table) and THEMING.md §14 (new
'Superficies arrastrables: el lift de pickup' pattern) so any draggable surface
(slider thumb, sortable item, drawer) reuses the SAME token, not its own literal.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New general-purpose overlay component across all 4 layers (morfo/soma/sema/eidos)
plus a shared stacking layer and i18n catalog.
- Drag (2D free, anchored→free) + resize with device-pixel-snapped, GPU-composited
1:1 movement; elevation lifts on pointerdown for the pickup metaphor.
- Stages: minimize / maximize / restore (StageTrigger, computed maximized geometry
so restore needs no saved-rect bookkeeping).
- Composable header buttons: Controls + Action (custom) + Close + StageTrigger.
- Keyboard a11y (the industry gap): grab-mode move/resize on the focusable header
and a se-corner ResizeGrip (pointer + keyboard), with debounced live-region
announcements, bounds/min-max cues, aria-roledescription/keyshortcuts.
- Stacking registry (bring-to-front/topmost), Presence motion preset (scale-fade),
es/en langs catalog.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Motor (words): ImageBlock gana `fit` (fill/fit/crop/tile) + 7 filtros CSS
(saturate/brightness/contrast/hueRotate/grayscale/sepia/blur) + `width`/`height`
number|string (CSS-length). Render: object-fit + branch tile bg + figcaption.
Fase A: caret-carry al insertar, guard columnas-en-columnas, deleteColumnAt
siembra parrafo cuando el superviviente queda vacio. block-path.test.ts (14).
- Panel de imagen reescrito con primitivas eidos (ToggleGroup/Switch/Slider/
NumberField/Accordion), labels xs sans arriba del slider, header con icono
definitorio del bloque, secciones pinned + accordion collapsible, footer band.
- sium: `cssLength()`/`isCssLength()`/`CSS_LENGTH_REGEX` en core/refines.ts,
exportados por la fachada EngineSium. El panel valida unidades CSS (data-invalid).
- accordion: tamano `xs` (types + recipe base.ts + accordion.css + generated).
- words-activate: guard atomico (lastAtomicAt + isActiveBlockAtomic) evita que el
caret-follower degrade el bloque imagen activo a heading.
- saturate/contrast max 200% (estandar, antes 300% inventado). Caption visible:
fit-frame movido de figure a img/tile.
Sin tocar la capa sema ni la animacion (restriccion del usuario).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The block inspector mixed three control heights (chip 26 · number-field 28
· color-trigger 36px) and two fonts (chip/trigger 10px vs label/value/input
12px), so the PRIMARY control — the chip — was the smallest text in the panel.
- New recipe tokens `--words-control-height` (1.75rem — was a magic literal on
the number-field) and `--words-field-width` (7.5rem), applied uniformly to the
whole inline tier (chip · color-trigger · number-field) → one 28px height + an
aligned right-edge column.
- Chip + color-trigger lift to the 12px body tier (the ToggleGroup `xs` is kept
ONLY for its compact padding; lifting the font without the padding keeps the
four-segment groups on one line).
- Cramped long labels shortened (Predeterminada→Auto, Semi-negrita→Semi) so
Fuente/Grosor read as four even segments.
- Collapsed the dead, inconsistent font-size fallbacks (`xs, 0.6875rem` /
`xs, 0.75rem` / `sm, 0.8125rem`) to the bare declared token.
Chrome scale is now a clean 14 (section) / 12 (body) / 11 (micro). Verified in
browser: chip · color-trigger · number-field all 28px·12px, no group overflow.
19/19 recipe contract green; check adds zero errors.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The inspector mixed THREE fonts: labels in Lora (serif!), titles in system-ui,
inputs in Instrument Sans. Root cause: eidos's "content" archetype (Accordion
content) maps to the reading serif, and the inspector's `[scope] *` rule is only
(0,1,0) — equal to the component's `[data-x]` font rule — so the Phase 3
code-split flipped the load order and the serif won.
Fix: a `--words-chrome-font` token (= --font-ui, independent of the content
`font-family` a theme may set to serif) + a rule forcing it across EVERY chrome
surface (toolbar·bubble·slash·drawer·inspector·gutter menus) with a DOUBLED
scope attribute (0,2,0) that beats any single-attribute component font
regardless of code-split order. Verified in browser: all chrome = Instrument
Sans (was Lora/system-ui/Instrument). Content keeps its reading font.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The words recipe declared a token vocabulary the CSS never used (the root of
the drift). Pruned 55 declared-but-unused tokens: 38 direct (gap-*, toolbar-*
×9, button-size-*, command-*-hover, content-px-*, status-*, rail-*,
selection-color, _accent-* ×5, line-height, max-inline-size, heading-font-size,
content-py-after-placeholder) + 17 cascaded (the intent palette *-solid/
*-solid-hover/secondary-* slots that only fed _accent-* — callouts use the
tinted track/border/text slots, kept). No wire candidates (rail had no
consumer; ::selection already uses wash-soft). The recipe contract now matches
actual usage → the orphan test goes green; full eidos suite 197/197 (all 3
words failures now fixed across increments 1/3/A). Visually inert: words.css
references nothing removed (the "declares every var" test guarantees it).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The small-control radius was a soup of 8 syntaxes for the same thing:
4px / var(--radius-2,4px) / 3px / even var(--space-1) (a spacing token used
as radius). Added --words-radius-xs (= --radius-sm, 4px) — the missing
small-control step under sm — and snapped all of them to the
--words-radius-{xs,sm,md,lg} scale. Micro decorative radii (1-2px) and circles
(50%) left as-is by design. Verified radius-xs=4px, editor renders, no
regression.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Kills the biggest visual-inconsistency soup: 18 ad-hoc color-mix opacities
(4/6/8/12/14/16/22/30/35/40/45 %) collapsed to a 4-step canonical scale
--words-wash-{faint,subtle,soft,strong} (6/16/30/44 %), applied across
words.css; geometry %s (circles, widths) untouched. Hardcoded transition/
animation durations (120/140/100 ms) collapsed to --words-transition-duration.
Declared the 2 used-but-undeclared tokens (--words-font-size-xs, --words-swatch)
→ the "declares every public var" recipe test goes green (1 of 3 words failures
fixed). Editor verified in browser, no regression. See components/words/AUDIT.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
base.css shipped all 31 Radix donor scales, but the theme's roles only
reference 9 (gray green indigo orange plum purple red slate teal). The
other 22 were dead weight on every page: no component references raw
--scale-* (they use --color-{role}-*), and runtime theming builds from JS
scale data and writes RESOLVED values (build-scheme: variables[k]=hex),
so it never reads the CSS scale tokens.
renderThemeCss now emits only role-referenced scales by default; the full
31-scale donor palette ships opt-in in generated/palette.css (new
renderColorPaletteCss). The CSS contract stays the full vocabulary
(apps can still override any scale; load palette.css to use the extra 22).
base.css 53.7→35.4 KB gz. Monolith (every page) 54.4→36.2 KB gz —
combined with Phase 3, 113.5→36.2 KB gz total (−68%). Verified: roles
resolve (primary=purple, button bg correct), pruned scales empty on
regular pages, restored on /temas/color via palette.css. Updated the
contract test to verify coverage against the full palette. check clean
(13 errors are untracked heroscrolling demo + gitignored tmp/lexical);
eidos suite at baseline (192/195, 3 pre-existing words failures).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Shape becomes a two-moment channel: resting form (Fase 1) + the morph (event).
Folded cross-modally into the existing `press-squeeze` contact firma — one press
now drives scale (motion) + shadow-flatten (depth) + corner-firm (shape): the
`continuous` corner squares up at the press peak (--shape-smoothing 2 -> 3 -> 2).
- `@property --shape-smoothing { syntax: <number>; inherits: true }` so the number
interpolates smoothly (mirrors the motion @property pattern).
- Set only at the keyframe peak -> interpolates from/to the element underlying
smoothing (respects a theme override). No-op for non-continuous corners (they do
not read --shape-smoothing). Degrades with reduced-motion via the firma system.
Material 3 Expressive is the only other system with shape morph (bespoke, closed);
this rides the unified firma — one event, many modalities.
Verified: check 0 errors; eidos config+motion+generated 78/78. Regenerated base.css.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
`--shape-nest-gap` token + `[data-shape-nest]` rule: a nested element derives
`border-radius: max(0px, var(--shape-outer-radius) - var(--shape-nest-gap))`, so
its corners stay parallel to the parent (concentric). The parent exposes its
radius via `--shape-outer-radius` (inherited); gap defaults to the nest token.
nestGap is optional on ShapePrimitiveSet (a shape system can omit nesting); the
token + rule are gated on its presence. Only SwiftUI (recent, platform) has
concentric corners — none on the web as a token rule.
Verified: check 0 errors; eidos config+generated 55/55. Regenerated base.css.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The 8th book channel (forma) — the one no web design system has elevated. Fase 1
lays the foundation: corner continuity + perceptual families as portable tokens.
- ShapePrimitiveSet (config-driven): `smoothing` (superellipse exponent, 1=arc ->
2=squircle) + `families` map. STATIC_SHAPE ships rounded/continuous/cut/scoop.
- Emission: `--shape-smoothing` token + `[data-shape=`{family}`]` rules setting
`corner-shape` (round / superellipse(var(--shape-smoothing)) / bevel / scoop).
Opt-in: magnitude stays in `--radius-*` (untouched), so corners degrade to the
plain border-radius arc where `corner-shape` is unsupported (progressive, like
the wide-gamut oklch of color). var() works inside superellipse() (Chrome 146).
- Validation (validateShapePrimitives) + 2 tests + regen.
Why it matters: the whole web field (Tailwind/shadcn/Chakra/Mantine/Ant/Radix
Themes/Carbon/Fluent/Spectrum/Polaris/Primer) is "radius scale + circular arc +
static". Continuity exists only in Apple (platform-locked); none on the web ships
squircle as a token. This is the first.
Verified: npm run check 0 errors; eidos config+generated 54/54. data-shape applies
in the live runtime (continuous->squircle, cut->bevel, scoop->scoop).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Closes the depth channel. Atmosphere as the channel's materials layer:
- Per-plane `blur` cue (overlay 10px, modal 16px) + an opt-in frost rule
`[data-depth=`{plane}`][data-frost]` -> translucent surface (color-mix 80%) +
backdrop-filter blur. Gated on data-frost so it never turns an opaque overlay
translucent by default; specificity 0,2,0 reliably overrides the component bg.
- buildDepth(planes) (pure) + ActiveEidos.applyDepth/clearDepth — retune any
plane cue (surface/shadow/halo/blur/scrim/z) at runtime, the depth sibling of
applyColorScheme / applyTypeScale. Exported from $uix/eidos.
Showcase: /temas/profundidad section Materiales — a frosted-glass panel over a
vivid color mesh (frost blur + shadow + halo).
The `scrim` cue stays an available token without a wired rule — modal backdrops
are component-managed.
Verified: npm run check 0 errors; eidos 185/188 (3 pre-existing `words` failures,
unrelated). New tests: frost emission + applyDepth. Regenerated generated/base.css.
Docs: DEPTH_ENGINE_RFC Fase 4 + token contract, THEMING 29.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Fase 2 rim halo now reaches real UI, not just the showcase. Each elevated
component's shadow signal (recipe tokens in recipes/base.ts + the few direct
box-shadow uses) now composes `var(--depth-{plane}-shadow), var(--depth-{plane}-halo)`.
Reaches: popover, dialog, drawer, dropdown/context/navigation-menu, menubar,
select, tooltip, card, combobox, command, link-preview, words.
Shadow signal only — z-index stays component-managed (the z bands are finer than
the 5 planos), so zero stacking risk. Verified: dialog keeps its own z-index 71
and composes drop shadow + oklab halo. Retuning a plane now retunes every
component on it.
Verified: npm run check 0 errors; eidos 183/186 (3 pre-existing `words` failures,
unrelated). Regenerated generated/base.css. THEMING 29 updated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Depth engine — Fase 2 (mode-adaptive mezcla):
- New `halo` cue per plane: a top-edge rim-light computed in oklab
(color-mix(in oklab, white N%, transparent); 5/7/8% on raised/overlay/modal).
The `[data-depth]` box-shadow now composes `shadow, halo`. Invisible on light
surfaces (the drop shadow leads), the lift cue on dark surfaces (where the drop
shadow barely shows) — the mode-adaptive answer to "shadow lies in dark",
scoped to the depth channel (global --shadow-* untouched).
- Wired through config-types (DepthPlane.halo) + render-css (declare + compose)
+ config validation + STATIC_DEPTH + regenerated generated/base.css.
Showcase — /temas/profundidad to reference depth (4 -> 9 sections): matches
Material elevation catalog breadth and adds the two axes it lacks (eventful +
open cage):
- Responde a cada estado — dynamic elevation, live interactive control
- La escalera de planos — z-stack of the 5 planes
- Catalogo de planos en reposo — the resting-elevation spec table, our vocabulary
- Luz vs sombra — light/dark side-by-side showing the halo mechanism
- Accesibilidad — never the only channel, reduced-motion, forced-colors, contrast
- Fix: mirror data-theme onto <html> so :root depth tokens stay mode-aware
Docs: DEPTH_ENGINE_RFC (Fase 2 + 5 done, token contract + halo), THEMING 29.
Verified: npm run check 0 errors; depth tests 50/50 (updated the box-shadow
assertion to the shadow,halo composition). Pre-existing `words` recipe-contract
failures unrelated.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The novel core: depth as something that OCCURS. The elevation dimension now lives
in the event firma (the two-moment model event moment) — leveraging the existing
signature system, NOT a parallel one:
- present-rise (emerge): the box-shadow grows from flat -> the element resting
plane shadow as it rises. A flat element (no resting shadow) is a no-op; a
raised/overlay element animates its elevation proportional to ITS plane.
- press-squeeze (contact): the shadow flattens to the surface at the press peak,
then returns (recede).
So depth + position/scale + sound + haptic all fire coordinated from one event.
Degrades with reduced-motion (the global events.css cap); a theme overrides the
keyframes/signatures (jaula abierta). No reference framework treats depth as eventful.
Fase 2 (computed mode-adaptive shadow mix) deferred — the shadows are already
mode-aware, so it is a refinement, not a gap (documented in the RFC).
Verified: check 0 errors; motion + config + generated tests pass; browser — the
present-rise keyframe is live with the box-shadow dimension.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Arranca el sprint de profundidad: depth como un plano unificado, config-driven y
semántico — la base del canal "la profundidad es algo que OCURRE" del libro (el
disparo eventful por sema llega en Fase 3).
- DEPTH_ENGINE_RFC.md — la guía de diseño: estudio de los límites de los
referentes, la tesis novel, y la doctrina "default fuerte, jaula abierta".
- EidosConfig.depth.planes (DepthPlane + DepthPrimitiveSet). Set canónico:
flush · raised · overlay · modal · recessed — cada uno COMPONE los primitivos
existentes (surface/shadow/z), sin matemática nueva → cero rotura.
- emite tokens --depth-{plane}-{cue} + reglas [data-depth='{plane}'] que aplican
las señales aditivas seguras (box-shadow + z-index); surface + blur/scrim
quedan como tokens opt-in (no pisan fondos de componente).
- validado; config-driven (un tema añade/retunea planos — jaula abierta).
- arregla un punto y coma latente en la emisión de variable-fonts, cazado aquí.
Verificado: check 0 errores; tests nuevos (emisión canónica + plano custom);
generated/base.css regenerado; navegador — data-depth='overlay' aplica la sombra
overlay + z 400, 'recessed' aplica una sombra inset. (3 fallos de words pre-existentes.)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wires the Phase 3 scales into <Text> and <Heading> + fixes a token collision the scales
introduced.
- Text/Heading props (additive): `tracking` / `leading` (reuse the existing
--_x-letter-spacing / --_x-line-height vars → override the size-derived values),
`wrap` (text-wrap: balance/pretty/nowrap), `numeric` (tabular/oldstyle →
font-feature-settings), `measure` (max-inline-size). Heading defaults to
`text-wrap: balance` (reference-grade titles); Text defaults to the CSS initial so the
axes are no-ops until a prop is set. Heading reuses Text's scale unions.
- COLLISION FIX: Phase 3a's config-driven --tracking-{tight,normal,wide,wider} collided
with a pre-existing HARDCODED tracking scale in render-css (semantic badge/ui/… +
scale tight/normal/wide/wider, all 0) emitted later → it won (everything resolved to
0, so the tracking prop did nothing). Removed the hardcoded scale lines; the config
(typography.tracking, real optical values) now owns tighter/tight/normal/wide/wider.
The semantic tracking tokens (badge/label/ui/prose/heading/display) stay (recipes use
them, e.g. card-title --tracking-tight now picks up the real -0.02em). leading/features
/measure don't collide (distinct keys).
Verified in browser: tracking-wide 0.02em -> 0.32px; tracking-tight -0.02em -> -0.32px;
heading default text-wrap balance; wrap=pretty, numeric=tabular, measure, leading all
apply. check 0 errors; eidos suite green (3 pre-existing words failures only).
Note: the pre-existing hardcoded semantic typography block (leading-ui/prose/… +
tracking-badge/…) is still hardcoded, not config-driven — a separate cleanup.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
TYPOGRAPHY_ENGINE_RFC Phase 3 (engine tokens). Additive scales, pure CSS, no binaries.
- config-types: TypographyPrimitiveSet += tracking / leading / features / measure
(optional Record<string,string>).
- render-css: emits --tracking-{k} / --leading-{k} / --font-feature-{k} / --measure-{k}.
- typography.ts defaults: tracking (tighter…wider), leading (none…loose), features
(tabular = "tnum"+"lnum" for data, oldstyle/smallcaps/ligatures), measure (54/66/78ch).
+ optical tracking baked into the size tokens: small text slightly looser
(xxs +0.01em), display tighter (xxxl -0.02em) — was all 0.
- config.ts: validates the 4 scales (CSS-value maps).
- generated/base.css regenerated. test: scales + optical tracking emission.
Additive tokens (recipes/components consume var(--tracking-tight) etc.) so the scales
are zero-risk; the only rendered change is the gentle optical tracking on headings/small
text. check 0 errors; eidos suite green (3 pre-existing words failures only).
Next (Phase 3b): wire the component props (wrap: balance/pretty, numeric: tabular,
tracking/leading/measure) on <Text>/<Heading>.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>