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// ------------------------------------------------------------------------
// 🚀 Project active3
// 🔗 Active Thing (activething.com) git.activething.com/go
//
// File name state.go
// ✍️ Created by DEV
// 📅 Modified 10/05/2024
//
// 🔒 Copyright 2024 activething.com
//
// 📜 LICENSE --------------------------------------------------------------
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ------------------------------------------------------------------------
package pkjson
import (
"apack"
"apack/pstate"
"blds"
"cdcs/cjson"
"reflect"
"time"
)
type (
Builder struct {
pstate.State
f apack.Flags
}
)
func newState () *Builder {
return &Builder{
State : *pstate.NewState(),
}
}
func (b *Builder) Any (value any) {
}
func (b *Builder) Raw (value []byte){
b.checkValue()
_,_ = b.B.Write(value)
b.checkValue()
}
func (b *Builder) Binary (value []byte){
b.checkValue()
b.packBinary(value,b.f)
b.postValue()
}
func (b *Builder) String (value string){
b.checkValue()
b.packString(value,b.f)
b.postValue()
}
func (b *Builder) Bool (value bool){
b.checkValue()
cjson.WriteBool(b.B,value,true)
b.postValue()
}
func (b *Builder) Int (value int ){ b.Int64(int64(value)) }
func (b *Builder) Int8 (value int8 ){ b.Int64(int64(value)) }
func (b *Builder) Int16 (value int16 ){ b.Int64(int64(value)) }
func (b *Builder) Int32 (value int32 ){ b.Int64(int64(value)) }
func (b *Builder) Int64 (value int64 ){
b.checkValue()
cjson.WriteInt(b.B,value,true)
b.postValue()
}
func (b *Builder) Uint (value uint ){ b.Uint64(uint64(value)) }
func (b *Builder) Uint8 (value uint8 ){ b.Uint64(uint64(value)) }
func (b *Builder) Uint16 (value uint16 ){ b.Uint64(uint64(value)) }
func (b *Builder) Uint32 (value uint32 ){ b.Uint64(uint64(value)) }
func (b *Builder) Uintptr (value uintptr){ b.Uint64(uint64(value)) }
func (b *Builder) Uint64 (value uint64 ){
b.checkValue()
cjson.WriteUint(b.B,value,true)
b.postValue()
}
func (b *Builder) Float32 (value float32){
b.checkValue()
cjson.WriteFloat(b.B,float64(value),32,true)
b.postValue()
}
func (b *Builder) Float64 (value float64){
b.checkValue()
cjson.WriteFloat(b.B,value,64,true)
b.postValue()
}
func (b *Builder) Error (value error){
b.checkValue()
if value == nil {
b.B.WOQ(true,'"',cjson.G.NullValue)
} else {
b.packString(value.Error(),b.f)
}
b.postValue()
}
func (b *Builder) Time (value time.Time){
b.checkValue()
cjson.WriteTime(b.B,value,b.f.DateFormat(),true)
b.postValue()
}
func (b *Builder) Duration(value time.Duration){ b.Int64(int64(value)) }
func (b *Builder) Reflect (value reflect.Value){}
func (b *Builder) List (fnc func (listBuilder blds.ListBuilder )){}
func (b *Builder) Map (fnc func (mapBuilder blds.MapBuilder )){}
func (b *Builder) Object(fnc func (objBuilder blds.ObjectBuilder)){}
func (b *Builder) Item () blds.ValueBuilder {
b.checkState()
b.writeSepIf(b.Items() > 0)
return b
}
func (b *Builder) Key (key any) blds.ValueBuilder {
b.checkState()
b.writeSepIf(b.Items() > 0)
g.keyStringer.packStringifyKey(b,key)
if b.IsValue = b.Err == nil; b.IsValue {
b.B.WriteByte(fsep)
}
return b
}
func (b *Builder) Field (name string) blds.ValueBuilder {
b.checkState()
b.writeSepIf(b.Items() > 0)
b.packString(name,apack.FlagScapeHTML)
if b.IsValue = b.Err == nil; b.IsValue {
b.B.WriteByte(fsep)
}
return b
}
func (b *Builder) checkState () {
if b.Err != nil {
panic(apack.G.ErrInvalidState.WithCause(b.Err))
}
}
func (b *Builder) checkValue () {
if b.Err != nil {
panic(apack.G.ErrInvalidState.WithCause(b.Err))
}
if !b.IsValue {
b.SetError(apack.G.ErrStateInvalidElem)
}
}
func (b *Builder) postValue() {
if b.Err != nil {
b.IsValue = false
b.IncItems()
}
}
func (b *Builder) writeSepIf(cond bool) {
if cond {
b.B.WriteByte(sep) } }

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