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<script lang="ts">
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import {
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Button,
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type ButtonVariant,
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type ButtonSize,
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type ButtonRounded
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} from '$uix/eidos/components/button';
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import { SHAPE_FAMILIES, type ShapeFamily } from '$uix/eidos/lib/types';
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import type { ButtonIntent } from '$soma/components/button';
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import { compileMorfo } from '$uix/morfo';
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import { buttonMorfo } from '@/uix/morfo/components/button';
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import { getActiveUix } from '$active-uix';
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import * as Icon from '$uix/eidos/components/icon';
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const uix = getActiveUix();
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type IconKey = 'none' | 'save' | 'send' | 'trash' | 'settings' | 'heart' | 'plus' | 'download' | 'pencil' | 'check' | 'x';
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const iconKeys: IconKey[] = ['none', 'save', 'send', 'trash', 'settings', 'heart', 'plus', 'download', 'pencil', 'check', 'x'];
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const iconMap = {
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none: null,
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save: Icon.Save,
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send: Icon.Send,
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trash: Icon.Trash,
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settings: Icon.Settings,
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heart: Icon.Heart,
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plus: Icon.Plus,
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download: Icon.Download,
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pencil: Icon.Pencil,
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check: Icon.Check,
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x: Icon.X
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} as const;
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type Tab = 'live' | 'gallery' | 'api' | 'morfo' | 'sema' | 'recipe' | 'a11y';
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let tab = $state<Tab>('live');
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const variants: ButtonVariant[] = ['solid', 'soft', 'surface', 'outline', 'ghost', 'plain'];
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const sizes: ButtonSize[] = ['xs', 'sm', 'md', 'lg', 'xl'];
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const roundeds: ButtonRounded[] = ['sm', 'md', 'lg', 'xl', 'full'];
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const intents: ButtonIntent[] = ['neutral', 'affirm', 'fulfill', 'risk', 'threat', 'loss'];
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const colors: Array<'primary' | 'secondary' | 'neutral'> = ['primary', 'secondary', 'neutral'];
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const types: Array<'button' | 'submit' | 'reset'> = ['button', 'submit', 'reset'];
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// Gallery: all 8 color roles. Hierarchy (primary/secondary/neutral) rides the
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// `color` prop; the evaluative palette (affirm/fulfill/risk/threat/loss) rides
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// `intent`, which wins on data-color.
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const gallery: Array<{ name: string; color?: 'primary' | 'secondary' | 'neutral'; intent: ButtonIntent }> = [
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{ name: 'primary', color: 'primary', intent: 'neutral' },
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{ name: 'secondary', color: 'secondary', intent: 'neutral' },
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{ name: 'neutral', color: 'neutral', intent: 'neutral' },
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{ name: 'affirm', intent: 'affirm' },
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{ name: 'fulfill', intent: 'fulfill' },
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{ name: 'risk', intent: 'risk' },
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{ name: 'threat', intent: 'threat' },
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{ name: 'loss', intent: 'loss' }
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];
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// ── Live state ────────────────────────────────────────────────────────
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// Soma
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let intent = $state<ButtonIntent>('neutral');
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let color = $state<'primary' | 'secondary' | 'neutral' | undefined>(undefined);
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let buttonType = $state<'button' | 'submit' | 'reset'>('button');
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let disabled = $state(false);
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let loading = $state(false);
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let loadingText = $state('');
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let ariaLabel = $state('');
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// Eidos
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let variant = $state<ButtonVariant>('solid');
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let size = $state<ButtonSize>('md');
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let rounded = $state<ButtonRounded | undefined>(undefined);
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let shape = $state<ShapeFamily>('rounded');
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let block = $state(false);
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let iconOnly = $state(false);
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let spinnerPlacement = $state<'start' | 'end'>('start');
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let startIcon = $state<IconKey>('save');
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let endIcon = $state<IconKey>('none');
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// Demo content
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let label = $state('Save changes');
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let pressCount = $state(0);
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const StartIconComp = $derived(iconMap[startIcon]);
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const EndIconComp = $derived(iconMap[endIcon]);
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function handlePress() {
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pressCount++;
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}
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type TraceEntry = { event: string; family: string; intent?: string; at: number };
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let trace = $state<TraceEntry[]>([]);
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let stageRef = $state<HTMLElement | null>(null);
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$effect(() => {
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const el = stageRef;
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if (!el) return;
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const obs = new MutationObserver((mutations) => {
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for (const m of mutations) {
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if (m.attributeName !== 'data-event') continue;
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const target = m.target as Element;
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const ev = target.getAttribute('data-event');
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if (!ev) continue;
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trace = [
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{
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event: ev,
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family: target.getAttribute('data-event-family') ?? '—',
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intent: target.getAttribute('data-event-intent') ?? undefined,
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at: Date.now()
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},
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...trace
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].slice(0, 6);
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}
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});
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obs.observe(el, { attributes: true, subtree: true, attributeFilter: ['data-event'] });
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return () => obs.disconnect();
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});
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const compiled = compileMorfo(buttonMorfo);
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const partsList = $derived([...compiled.parts.byKebab.values()]);
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const events = $derived([...compiled.actions.byName.values()]);
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function fmtTime(at: number): string {
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const d = new Date(at);
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return `${String(d.getSeconds()).padStart(2, '0')}.${String(d.getMilliseconds()).padStart(3, '0')}`;
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}
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const somaSnippet = $derived(
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[
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"<script lang='ts'>",
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" import * as Button from '$soma/components/button';",
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'</' + 'script>',
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'',
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'<Button.Provider',
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intent !== 'neutral' && ` intent="${intent}"`,
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color && ` color="${color}"`,
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buttonType !== 'button' && ` type="${buttonType}"`,
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disabled && ' disabled',
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loading && ' loading',
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loadingText && ` loadingText="${loadingText}"`,
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ariaLabel && ` aria-label="${ariaLabel}"`,
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`>${label}</Button.Provider>`
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]
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.filter(Boolean)
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.join('\n')
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);
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const eidosSnippet = $derived(
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[
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"<script lang='ts'>",
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" import { Button } from '$uix/eidos/components/button';",
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'</' + 'script>',
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'',
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'<Button',
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intent !== 'neutral' && ` intent="${intent}"`,
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color && ` color="${color}"`,
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variant !== 'solid' && ` variant="${variant}"`,
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size !== 'md' && ` size="${size}"`,
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rounded && ` rounded="${rounded}"`,
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shape !== 'rounded' && ` shape="${shape}"`,
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block && ' block',
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iconOnly && ' iconOnly',
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loading && ' loading',
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loadingText && ` loadingText="${loadingText}"`,
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spinnerPlacement !== 'start' && ` spinnerPlacement="${spinnerPlacement}"`,
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disabled && ' disabled',
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ariaLabel && ` aria-label="${ariaLabel}"`,
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`>${label}</Button>`
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]
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.filter(Boolean)
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.join('\n')
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);
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</script>
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<div data-uix-canvas-inner>
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<header>
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<div data-uix-eyebrow>Form · Button</div>
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<h1 data-uix-page-title>Button</h1>
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<p data-uix-page-lede>
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Single-press action surface. One doctrinal event
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(<code>commit-action</code>) with intent bound to the consumer's
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prop — drives the perceptual signature (sound + haptic) per the
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canon. 6 visual variants, 8 colors (3 hierarchy + 5 evaluative
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intents auto-cascading), 5 sizes, optional <code>loading</code>
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state with a built-in spinner part, <code>iconOnly</code> square
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aspect, <code>block</code> stretch. Native button keyboard
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(Enter / Space). Field-aware: <code>disabled</code> OR-merges
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with the enclosing <code>Field</code>. Supports Radix-style
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<code>asChild</code> composition via the <code>child</code>
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snippet.
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</p>
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<div data-uix-page-meta>
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<span data-uix-meta-pill>
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<span data-uix-meta-key>parts</span>{compiled.parts.order.length}
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</span>
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<span data-uix-meta-pill>
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<span data-uix-meta-key>events</span>{events.length}
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</span>
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<span data-uix-meta-pill>
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<span data-uix-meta-key>variants</span>{variants.length}
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</span>
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<span data-uix-meta-pill>
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<span data-uix-meta-key>sizes</span>{sizes.length}
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</span>
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<span data-uix-meta-pill>
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<span data-uix-meta-key>apg</span>
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<a href={buttonMorfo.apg} target="_blank" rel="noreferrer">button ↗</a>
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</span>
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<span data-uix-meta-pill>
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<span data-uix-meta-key>presses</span>{pressCount}
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</span>
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</div>
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</header>
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<!-- Live preview always rendered -->
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<div data-uix-stage>
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<div data-uix-stage-area bind:this={stageRef}>
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<Button
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{intent}
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{color}
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type={buttonType}
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{variant}
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{size}
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{rounded}
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{shape}
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{block}
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{iconOnly}
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{loading}
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loadingText={loadingText || undefined}
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{spinnerPlacement}
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{disabled}
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aria-label={ariaLabel || (iconOnly ? label : undefined)}
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onPress={handlePress}
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onclick={handlePress}
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>
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{#snippet icon()}
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{#if StartIconComp}{@const C = StartIconComp}<C />{/if}
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{/snippet}
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{#snippet endIcon()}
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{#if EndIconComp}{@const C = EndIconComp}<C />{/if}
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{/snippet}
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{label}
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</Button>
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</div>
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<div data-uix-stage-trace>
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<span data-uix-stage-trace-key>trace</span>
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{#if trace.length === 0}
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<span>click the button to fire commit-action</span>
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{:else}
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{#each trace.slice(0, 3) as entry}
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<span><span data-uix-stage-trace-event>{entry.event}</span> · {entry.family}{entry.intent ? ' · ' + entry.intent : ''}</span>
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<span style="color: var(--uix-text-faint)">{fmtTime(entry.at)}</span>
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{/each}
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{/if}
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<span style="margin-inline-start: auto;">
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<span data-uix-stage-trace-key>intent</span> {intent}
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<span data-uix-stage-trace-key style="margin-inline-start: 0.5rem;">presses</span> {pressCount}
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</span>
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</div>
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</div>
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<!-- Tabs -->
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<div data-uix-tabs role="tablist">
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<button data-uix-tab data-active={tab === 'live'} onclick={() => (tab = 'live')}>Live</button>
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<button data-uix-tab data-active={tab === 'gallery'} onclick={() => (tab = 'gallery')}>
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Gallery <span data-uix-tab-count>{variants.length}×{gallery.length}</span>
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</button>
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<button data-uix-tab data-active={tab === 'api'} onclick={() => (tab = 'api')}>
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API <span data-uix-tab-count>2</span>
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</button>
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<button data-uix-tab data-active={tab === 'morfo'} onclick={() => (tab = 'morfo')}>
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<span data-uix-layer-badge="morfo">morfo</span>
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<span data-uix-tab-count>{partsList.length}p · {events.length}e</span>
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</button>
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<button data-uix-tab data-active={tab === 'sema'} onclick={() => (tab = 'sema')}>
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<span data-uix-layer-badge="sema">sema</span>
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<span data-uix-tab-count>{events.length}</span>
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</button>
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<button data-uix-tab data-active={tab === 'recipe'} onclick={() => (tab = 'recipe')}>Recipe</button>
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<button data-uix-tab data-active={tab === 'a11y'} onclick={() => (tab = 'a11y')}>A11y</button>
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</div>
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{#if tab === 'live'}
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<section data-uix-section>
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<h2 data-uix-section-title>Controls</h2>
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<p data-uix-section-desc>
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Props grouped by the layer that owns them:
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<span data-uix-layer-badge="soma">soma</span> for intent /
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disabled / loading / native button attrs;
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<span data-uix-layer-badge="eidos">eidos</span> for variant /
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size / rounded / block / iconOnly. Semantic events live in the
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<a href="#sema" onclick={(e) => { e.preventDefault(); tab = 'sema'; }}>Sema</a> tab.
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</p>
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<!-- ── Soma · semantics ─────────────────────────────────────────── -->
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<div data-uix-subsection-head>
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<span data-uix-layer-badge="soma">soma</span> Semantics
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</div>
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<div data-uix-controls>
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<label data-uix-control>
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<span data-uix-control-label>intent <span data-uix-control-hint>doctrinal · drives sema</span></span>
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<span data-uix-chips role="radiogroup">
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{#each intents as opt (opt)}
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<button data-uix-chip data-active={intent === opt} onclick={() => (intent = opt)}>{opt}</button>
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{/each}
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</span>
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</label>
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<label data-uix-control>
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<span data-uix-control-label>color <span data-uix-control-hint>only applies when intent=neutral</span></span>
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<span data-uix-chips role="radiogroup">
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<button data-uix-chip data-active={color === undefined} onclick={() => (color = undefined)}>default</button>
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{#each colors as opt (opt)}
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<button data-uix-chip data-active={color === opt} onclick={() => (color = opt)} disabled={intent !== 'neutral'}>{opt}</button>
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{/each}
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</span>
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</label>
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</div>
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<!-- ── Soma · behavior ──────────────────────────────────────────── -->
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<div data-uix-subsection-head>
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<span data-uix-layer-badge="soma">soma</span> Behavior + native
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</div>
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<div data-uix-controls>
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<label data-uix-control>
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<span data-uix-control-label>type</span>
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<span data-uix-chips role="radiogroup">
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{#each types as opt (opt)}
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<button data-uix-chip data-active={buttonType === opt} onclick={() => (buttonType = opt)}>{opt}</button>
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{/each}
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</span>
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</label>
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<label data-uix-control>
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<span data-uix-control-label>disabled <span data-uix-control-hint>Field-OR</span></span>
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<span data-uix-switch>
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<input type="checkbox" bind:checked={disabled} />
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<span data-uix-switch-label>{disabled ? 'on' : 'off'}</span>
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</span>
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</label>
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<label data-uix-control>
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<span data-uix-control-label>loading <span data-uix-control-hint>renders Spinner part</span></span>
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<span data-uix-switch>
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<input type="checkbox" bind:checked={loading} />
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<span data-uix-switch-label>{loading ? 'on' : 'off'}</span>
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</span>
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</label>
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<label data-uix-control>
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<span data-uix-control-label>loadingText <span data-uix-control-hint>replace label while loading</span></span>
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<input type="text" bind:value={loadingText} placeholder="(empty = keep children)" />
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</label>
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<label data-uix-control>
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<span data-uix-control-label>aria-label <span data-uix-control-hint>required when iconOnly</span></span>
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<input type="text" bind:value={ariaLabel} placeholder="(empty unless iconOnly)" />
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</label>
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</div>
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<!-- ── Eidos · visual ───────────────────────────────────────────── -->
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<div data-uix-subsection-head>
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<span data-uix-layer-badge="eidos">eidos</span> Visual treatment
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</div>
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<div data-uix-controls>
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<label data-uix-control>
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<span data-uix-control-label>variant</span>
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<span data-uix-chips role="radiogroup">
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{#each variants as opt (opt)}
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<button data-uix-chip data-active={variant === opt} onclick={() => (variant = opt)}>{opt}</button>
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{/each}
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</span>
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</label>
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<label data-uix-control>
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<span data-uix-control-label>size</span>
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<span data-uix-chips role="radiogroup">
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{#each sizes as opt (opt)}
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<button data-uix-chip data-active={size === opt} onclick={() => (size = opt)}>{opt}</button>
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{/each}
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</span>
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</label>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>rounded</span>
|
|
|
<span data-uix-chips role="radiogroup">
|
|
|
<button data-uix-chip data-active={rounded === undefined} onclick={() => (rounded = undefined)}>default</button>
|
|
|
{#each roundeds as opt (opt)}
|
|
|
<button data-uix-chip data-active={rounded === opt} onclick={() => (rounded = opt)}>{opt}</button>
|
|
|
{/each}
|
|
|
</span>
|
|
|
</label>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>shape</span>
|
|
|
<span data-uix-chips role="radiogroup">
|
|
|
{#each SHAPE_FAMILIES as sh (sh)}
|
|
|
<button data-uix-chip data-active={shape === sh} onclick={() => (shape = sh)}>{sh}</button>
|
|
|
{/each}
|
|
|
</span>
|
|
|
</label>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>block <span data-uix-control-hint>stretch to fill</span></span>
|
|
|
<span data-uix-switch>
|
|
|
<input type="checkbox" bind:checked={block} />
|
|
|
<span data-uix-switch-label>{block ? 'on' : 'off'}</span>
|
|
|
</span>
|
|
|
</label>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>iconOnly <span data-uix-control-hint>square aspect</span></span>
|
|
|
<span data-uix-switch>
|
|
|
<input type="checkbox" bind:checked={iconOnly} />
|
|
|
<span data-uix-switch-label>{iconOnly ? 'on' : 'off'}</span>
|
|
|
</span>
|
|
|
</label>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>spinnerPlacement</span>
|
|
|
<span data-uix-chips role="radiogroup">
|
|
|
{#each ['start', 'end'] as opt (opt)}
|
|
|
<button data-uix-chip data-active={spinnerPlacement === opt} onclick={() => (spinnerPlacement = opt as 'start' | 'end')}>{opt}</button>
|
|
|
{/each}
|
|
|
</span>
|
|
|
</label>
|
|
|
</div>
|
|
|
|
|
|
<!-- ── Icon slots ──────────────────────────────────────────────── -->
|
|
|
<div data-uix-subsection-head>
|
|
|
<span data-uix-layer-badge="eidos">eidos</span> Icon slots
|
|
|
<span style="font-weight: normal; color: var(--uix-text-muted);">
|
|
|
· when iconOnly is on, the start icon is the visible glyph and the label becomes sr-only
|
|
|
</span>
|
|
|
</div>
|
|
|
<div data-uix-controls>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>icon <span data-uix-control-hint>start / sole glyph when iconOnly</span></span>
|
|
|
<span data-uix-chips role="radiogroup">
|
|
|
{#each iconKeys as key (key)}
|
|
|
<button data-uix-chip data-active={startIcon === key} onclick={() => (startIcon = key)}>{key}</button>
|
|
|
{/each}
|
|
|
</span>
|
|
|
</label>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>endIcon <span data-uix-control-hint>collapsed when iconOnly</span></span>
|
|
|
<span data-uix-chips role="radiogroup">
|
|
|
{#each iconKeys as key (key)}
|
|
|
<button data-uix-chip data-active={endIcon === key} onclick={() => (endIcon = key)} disabled={iconOnly}>{key}</button>
|
|
|
{/each}
|
|
|
</span>
|
|
|
</label>
|
|
|
</div>
|
|
|
|
|
|
<!-- ── Demo content ─────────────────────────────────────────────── -->
|
|
|
<div data-uix-subsection-head>
|
|
|
Demo content
|
|
|
<span style="font-weight: normal; color: var(--uix-text-muted);">
|
|
|
· children literal · stays sr-only when iconOnly
|
|
|
</span>
|
|
|
</div>
|
|
|
<div data-uix-controls>
|
|
|
<label data-uix-control>
|
|
|
<span data-uix-control-label>label</span>
|
|
|
<input type="text" bind:value={label} />
|
|
|
</label>
|
|
|
</div>
|
|
|
|
|
|
<!-- ── Code snippets ───────────────────────────────────────────── -->
|
|
|
<div data-uix-code>
|
|
|
<div data-uix-code-head>
|
|
|
<span data-uix-layer-badge="soma">soma</span>
|
|
|
<span>headless · ARIA + commit-action + loading state</span>
|
|
|
<span data-uix-code-lang>svelte</span>
|
|
|
</div>
|
|
|
<pre><code>{somaSnippet}</code></pre>
|
|
|
</div>
|
|
|
|
|
|
<div data-uix-code style="margin-top: var(--uix-space-3);">
|
|
|
<div data-uix-code-head>
|
|
|
<span data-uix-layer-badge="eidos">eidos</span>
|
|
|
<span>visual · adds variant, size, rounded, block, iconOnly, spinnerPlacement</span>
|
|
|
<span data-uix-code-lang>svelte</span>
|
|
|
</div>
|
|
|
<pre><code>{eidosSnippet}</code></pre>
|
|
|
</div>
|
|
|
</section>
|
|
|
{/if}
|
|
|
|
|
|
{#if tab === 'gallery'}
|
|
|
<section data-uix-section>
|
|
|
<h2 data-uix-section-title>Variants × colors</h2>
|
|
|
<p data-uix-section-desc>
|
|
|
Every <span data-uix-layer-badge="eidos">eidos</span> variant across all 8 color roles.
|
|
|
Hierarchy (<code>primary</code> / <code>secondary</code> / <code>neutral</code>) rides the
|
|
|
<code>color</code> prop; the evaluative palette (<code>affirm</code> / <code>fulfill</code>
|
|
|
/ <code>risk</code> / <code>threat</code> / <code>loss</code>) rides <code>intent</code>,
|
|
|
which wins on <code>data-color</code>.
|
|
|
</p>
|
|
|
<div style="display: flex; flex-direction: column; gap: 0.85rem;">
|
|
|
{#each variants as v}
|
|
|
<div style="display: flex; gap: 0.5rem; align-items: center; flex-wrap: wrap;">
|
|
|
<span
|
|
|
style="inline-size: 60px; flex-shrink: 0; font-family: monospace; font-size: 12px; color: var(--uix-text-faint);"
|
|
|
>{v}</span
|
|
|
>
|
|
|
{#each gallery as c}
|
|
|
<Button variant={v} color={c.color} intent={c.intent} size="sm">{c.name}</Button>
|
|
|
{/each}
|
|
|
</div>
|
|
|
{/each}
|
|
|
</div>
|
|
|
</section>
|
|
|
{/if}
|
|
|
|
|
|
{#if tab === 'api'}
|
|
|
<section data-uix-section>
|
|
|
<h2 data-uix-section-title>API reference</h2>
|
|
|
<p data-uix-section-desc>
|
|
|
Single-part component: the root IS the <code><button></code>.
|
|
|
The Spinner is rendered automatically when <code>loading=true</code>
|
|
|
— consumers can override the glyph via the <code>spinner</code>
|
|
|
snippet prop on the root, or compose <code>Button.Spinner</code>
|
|
|
explicitly inside a <code>child</code> snippet for total control.
|
|
|
</p>
|
|
|
|
|
|
<div data-uix-subsection-head>Button (root)</div>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Prop</th><th>Type</th><th>Default</th><th>Description</th></tr></thead>
|
|
|
<tbody>
|
|
|
<tr><td class="name">id</td><td class="type">string</td><td class="default empty">auto</td><td>Stable identifier.</td></tr>
|
|
|
<tr><td class="name">intent</td><td class="type">'neutral' | 'affirm' | 'fulfill' | 'risk' | 'threat' | 'loss'</td><td class="default">'neutral'</td><td>Doctrinal consequence intent. Drives sema perceptual signature; non-neutral wins over <code>color</code>.</td></tr>
|
|
|
<tr><td class="name">color</td><td class="type">'primary' | 'secondary' | 'neutral'</td><td class="default empty">— (resolves to 'primary' when intent='neutral')</td><td>Hierarchical override. Only applies when <code>intent='neutral'</code>.</td></tr>
|
|
|
<tr><td class="name">type</td><td class="type">'button' | 'submit' | 'reset'</td><td class="default">'button'</td><td>Native button type.</td></tr>
|
|
|
<tr><td class="name">disabled <span data-uix-tag data-kind="field">field-OR</span></td><td class="type">boolean</td><td class="default">false</td><td>OR-merges with Field.Provider.</td></tr>
|
|
|
<tr><td class="name">loading</td><td class="type">boolean</td><td class="default">false</td><td>While true, gates click handler, sets <code>aria-busy</code>, renders Spinner part.</td></tr>
|
|
|
<tr><td class="name">loadingText</td><td class="type">string</td><td class="default empty">—</td><td>Replace children visibly while loading (children remain sr-only).</td></tr>
|
|
|
<tr><td class="name">spinnerPlacement <span data-uix-tag data-kind="eidos">eidos</span></td><td class="type">'start' | 'end'</td><td class="default">'start'</td><td>Where to render the spinner.</td></tr>
|
|
|
<tr><td class="name">aria-label</td><td class="type">string</td><td class="default empty">—</td><td>Accessible name. <strong>Required</strong> when <code>iconOnly</code>.</td></tr>
|
|
|
<tr><td class="name">onPress</td><td class="type">{`({ intent }) => void`}</td><td class="default empty">—</td><td>Read-only feedback fired alongside <code>commit-action</code>. For business logic use native <code>onclick</code>.</td></tr>
|
|
|
<tr><td class="name">variant <span data-uix-tag data-kind="eidos">eidos</span></td><td class="type">'solid' | 'soft' | 'surface' | 'outline' | 'ghost' | 'plain'</td><td class="default">'solid'</td><td>Visual treatment.</td></tr>
|
|
|
<tr><td class="name">size <span data-uix-tag data-kind="eidos">eidos</span></td><td class="type">ResponsiveProp<'xs' | 'sm' | 'md' | 'lg' | 'xl'></td><td class="default">'md'</td><td>T-shirt scale.</td></tr>
|
|
|
<tr><td class="name">rounded <span data-uix-tag data-kind="eidos">eidos</span></td><td class="type">ResponsiveProp<'sm' | 'md' | 'lg' | 'xl' | 'full'></td><td class="default empty">inherits from size</td><td>Corner radius override.</td></tr>
|
|
|
<tr><td class="name">block <span data-uix-tag data-kind="eidos">eidos</span></td><td class="type">boolean</td><td class="default">false</td><td>Stretch to fill parent inline-size.</td></tr>
|
|
|
<tr><td class="name">iconOnly <span data-uix-tag data-kind="eidos">eidos</span></td><td class="type">boolean</td><td class="default">false</td><td>Square aspect, padding-inline collapsed.</td></tr>
|
|
|
<tr><td class="name">spinner <span data-uix-tag data-kind="eidos">eidos</span></td><td class="type">Snippet</td><td class="default empty">—</td><td>Override the default spinner glyph.</td></tr>
|
|
|
<tr><td class="name">child</td><td class="type">{`Snippet<[{ loading, disabled, props }]>`}</td><td class="default empty">—</td><td>Slot composition (Radix asChild pattern). Spread <code>props</code> into your own element.</td></tr>
|
|
|
<tr><td class="name">…native button attrs</td><td class="type">PrimitiveButtonAttributes</td><td class="default empty">—</td><td>onclick, form, formaction, autofocus, etc.</td></tr>
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
|
|
|
<div data-uix-subsection-head>Button.Spinner</div>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Prop</th><th>Type</th><th>Default</th><th>Description</th></tr></thead>
|
|
|
<tbody>
|
|
|
<tr><td class="name">id</td><td class="type">string</td><td class="default empty">auto</td><td>—</td></tr>
|
|
|
<tr><td class="name">children</td><td class="type">Snippet</td><td class="default empty">default ring SVG</td><td>Override the spinner glyph.</td></tr>
|
|
|
<tr><td class="name">…native span attrs</td><td class="type">PrimitiveSpanAttributes</td><td class="default empty">—</td><td>—</td></tr>
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
|
|
|
<div data-uix-subsection-head>Reference parity</div>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Feature</th><th>Radix</th><th>bits-ui</th><th>shadcn</th><th>Chakra v3</th><th>Mantine</th><th>MUI</th><th>Eidos (this)</th></tr></thead>
|
|
|
<tbody>
|
|
|
<tr><td>Component exists</td><td>—</td><td>✓ (thin)</td><td>✓</td><td>✓</td><td>✓</td><td>✓</td><td>✓</td></tr>
|
|
|
<tr><td>variant count</td><td>—</td><td>—</td><td>6</td><td>7</td><td>8</td><td>3</td><td>6</td></tr>
|
|
|
<tr><td>color palette</td><td>—</td><td>—</td><td>implicit</td><td>palette token</td><td>color</td><td>color</td><td>8 (3 hierarchy + 5 intents)</td></tr>
|
|
|
<tr><td>sizes</td><td>—</td><td>—</td><td>4</td><td>6</td><td>5</td><td>3</td><td>5</td></tr>
|
|
|
<tr><td>loading state</td><td>—</td><td>—</td><td>—</td><td>✓</td><td>✓</td><td>✓</td><td>✓</td></tr>
|
|
|
<tr><td>loadingText</td><td>—</td><td>—</td><td>—</td><td>✓</td><td>—</td><td>—</td><td>✓</td></tr>
|
|
|
<tr><td>spinnerPlacement</td><td>—</td><td>—</td><td>—</td><td>✓</td><td>—</td><td>—</td><td>✓</td></tr>
|
|
|
<tr><td>iconOnly square</td><td>—</td><td>—</td><td>'icon' size</td><td>—</td><td>—</td><td>—</td><td>✓</td></tr>
|
|
|
<tr><td>block / fullWidth</td><td>—</td><td>—</td><td>—</td><td>—</td><td>✓</td><td>✓</td><td>✓</td></tr>
|
|
|
<tr><td>rounded scale</td><td>—</td><td>—</td><td>—</td><td>—</td><td>radius</td><td>—</td><td>✓</td></tr>
|
|
|
<tr><td>asChild / Slot</td><td>✓</td><td>✓</td><td>✓</td><td>✓</td><td>—</td><td>—</td><td>✓</td></tr>
|
|
|
<tr><td>commit-action semantic event</td><td>—</td><td>—</td><td>—</td><td>—</td><td>—</td><td>—</td><td>✓</td></tr>
|
|
|
<tr><td>per-intent perceptual signature</td><td>—</td><td>—</td><td>—</td><td>—</td><td>—</td><td>—</td><td>✓</td></tr>
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
</section>
|
|
|
{/if}
|
|
|
|
|
|
{#if tab === 'morfo'}
|
|
|
<section data-uix-section>
|
|
|
<h2 data-uix-section-title>
|
|
|
<span data-uix-layer-badge="morfo">morfo</span>
|
|
|
· declarative contract
|
|
|
</h2>
|
|
|
<p data-uix-section-desc>
|
|
|
2 parts (Provider + optional Spinner), 1 event
|
|
|
(<code>commit-action</code> with intent fromProp). Sequence
|
|
|
<em>pre</em> — perceptual signal lands at click, before the
|
|
|
consumer's onclick. Source:
|
|
|
<code>src/uix/morfo/components/button.ts</code>.
|
|
|
</p>
|
|
|
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Field</th><th>Value</th></tr></thead>
|
|
|
<tbody>
|
|
|
<tr><td class="name">name</td><td class="type">"{buttonMorfo.name}"</td></tr>
|
|
|
<tr><td class="name">kebab</td><td class="type">"{buttonMorfo.kebab}"</td></tr>
|
|
|
<tr><td class="name">scope</td><td class="type">[{buttonMorfo.scope.map((s) => `"${s}"`).join(', ')}]</td></tr>
|
|
|
<tr><td class="name">apg</td><td><a href={buttonMorfo.apg} target="_blank" rel="noreferrer">{buttonMorfo.apg}</a></td></tr>
|
|
|
<tr><td class="name">parts.length</td><td class="default">{buttonMorfo.parts.length}</td></tr>
|
|
|
<tr><td class="name">events.length</td><td class="default">{buttonMorfo.events?.length ?? 0}</td></tr>
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
|
|
|
<div data-uix-subsection-head>Parts</div>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Part</th><th>Marker</th><th>Element</th><th>Role</th><th>Archetype</th><th>States</th><th>Optional</th></tr></thead>
|
|
|
<tbody>
|
|
|
{#each partsList as part (part.kebab)}
|
|
|
<tr>
|
|
|
<td class="name">{part.kebab}</td>
|
|
|
<td><code data-uix-part-marker>[{part.marker}]</code></td>
|
|
|
<td class="type"><{part.defaultElement}></td>
|
|
|
<td class="type">{part.role ?? '—'}</td>
|
|
|
<td class="default">{part.archetype ?? '—'}</td>
|
|
|
<td class="default">{part.states.length ? part.states.join(' | ') : '—'}</td>
|
|
|
<td class="default">{part.optional ? 'yes' : 'no'}</td>
|
|
|
</tr>
|
|
|
{/each}
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
|
|
|
{#each buttonMorfo.parts as rawPart (rawPart.kebab)}
|
|
|
{@const partAny = rawPart as unknown as { kebab: string; aria?: ReadonlyArray<{ attr: string; value: { kind: string }; condition?: { when: string; prop?: string; part?: string }; severity?: string }>; keyboard?: ReadonlyArray<{ key: string; action: string }> }}
|
|
|
{@const dataAttrs = compiled.contracts.dataAttrsByPart.get(partAny.kebab) ?? []}
|
|
|
{@const ariaAttrs = partAny.aria ?? []}
|
|
|
{@const keyboard = partAny.keyboard ?? []}
|
|
|
{#if dataAttrs.length || ariaAttrs.length || keyboard.length}
|
|
|
<div data-uix-subsection-head>{partAny.kebab}</div>
|
|
|
|
|
|
{#if dataAttrs.length}
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>data-attr</th><th>Values</th><th>Source kind</th></tr></thead>
|
|
|
<tbody>
|
|
|
{#each dataAttrs as attr (attr.attr)}
|
|
|
<tr>
|
|
|
<td class="name">{attr.attr}</td>
|
|
|
<td class="type">{attr.values ? attr.values.join(' | ') : '—'}</td>
|
|
|
<td class="default">{'value' in attr && attr.value ? (attr as { value: { kind: string } }).value.kind : '—'}</td>
|
|
|
</tr>
|
|
|
{/each}
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
{/if}
|
|
|
|
|
|
{#if ariaAttrs.length}
|
|
|
<div data-uix-table-wrap style="margin-top: var(--uix-space-2);">
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>aria-attr</th><th>Source kind</th><th>Condition</th><th>Severity</th></tr></thead>
|
|
|
<tbody>
|
|
|
{#each ariaAttrs as a (a.attr)}
|
|
|
<tr>
|
|
|
<td class="name">{a.attr}</td>
|
|
|
<td class="type">{a.value.kind}</td>
|
|
|
<td class="default">{a.condition ? `when ${a.condition.when}${a.condition.prop ? ` (${a.condition.prop})` : ''}${a.condition.part ? ` (${a.condition.part})` : ''}` : 'always'}</td>
|
|
|
<td class="default">{a.severity ?? 'required'}</td>
|
|
|
</tr>
|
|
|
{/each}
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
{/if}
|
|
|
|
|
|
{#if keyboard.length}
|
|
|
<div data-uix-table-wrap style="margin-top: var(--uix-space-2);">
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>key</th><th>action</th></tr></thead>
|
|
|
<tbody>
|
|
|
{#each keyboard as kb (kb.key)}
|
|
|
<tr>
|
|
|
<td><span data-uix-kbd>{kb.key === ' ' ? 'Space' : kb.key}</span></td>
|
|
|
<td class="default">{kb.action}</td>
|
|
|
</tr>
|
|
|
{/each}
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
{/if}
|
|
|
{/if}
|
|
|
{/each}
|
|
|
|
|
|
<div data-uix-subsection-head>Events declaration</div>
|
|
|
<p data-uix-section-desc style="margin-top: 0.25rem;">
|
|
|
<code>commit-action</code> fires with sequence <em>pre</em> so
|
|
|
the perceptual signal lands at the moment of the click; the
|
|
|
consumer's onclick may then run async work without blocking.
|
|
|
Intent is bound to the <code>intent</code> prop; supported
|
|
|
intents are the full commit-friendly set (neutral / affirm /
|
|
|
fulfill / risk / threat / loss).
|
|
|
</p>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>name</th><th>family</th><th>verb</th><th>sequence</th><th>intent</th><th>target</th><th>prewrite</th><th>commit</th></tr></thead>
|
|
|
<tbody>
|
|
|
{#each events as action (action.name)}
|
|
|
{@const sem = action.semantic}
|
|
|
{@const intentDecl = 'intent' in sem ? sem.intent : undefined}
|
|
|
{@const intentStr = typeof intentDecl === 'string' ? intentDecl : intentDecl ? `fromProp:${(intentDecl as { fromProp?: string }).fromProp ?? '?'} (default ${(intentDecl as { default?: string }).default ?? '?'})` : '—'}
|
|
|
<tr>
|
|
|
<td class="name">{action.name}</td>
|
|
|
<td class="type">{sem.family}</td>
|
|
|
<td>{sem.verb ?? '—'}</td>
|
|
|
<td>{sem.sequence ?? 'pre'}</td>
|
|
|
<td class="default">{intentStr}</td>
|
|
|
<td>{action.target}</td>
|
|
|
<td class="default">{action.prewrite.length ? action.prewrite.map((p) => `${p.attr}=${p.value}`).join(', ') : '—'}</td>
|
|
|
<td class="default">{action.commit ? `${action.commit.attr}=${action.commit.value}` : '—'}</td>
|
|
|
</tr>
|
|
|
{/each}
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
</section>
|
|
|
{/if}
|
|
|
|
|
|
{#if tab === 'sema'}
|
|
|
<section data-uix-section id="sema">
|
|
|
<h2 data-uix-section-title>
|
|
|
<span data-uix-layer-badge="sema">sema</span>
|
|
|
· events + perceptual signature
|
|
|
</h2>
|
|
|
<p data-uix-section-desc>
|
|
|
One event: <code>commit-action</code> from the
|
|
|
<code>commit</code> family. Each press fires it with sequence
|
|
|
<em>pre</em> — the perceptual signal lands at the click moment,
|
|
|
before any async work in the consumer's onclick. Intent is per-
|
|
|
button via <code>fromProp:intent</code> and modulates the
|
|
|
non-visual signature (sound timbre + haptic curve) via
|
|
|
<code>SEMA_MAP.intents</code>.
|
|
|
</p>
|
|
|
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Name</th><th>Family</th><th>Verb</th><th>Sequence</th><th>Intent</th><th>Play</th></tr></thead>
|
|
|
<tbody>
|
|
|
{#each events as action (action.name)}
|
|
|
{@const sem = action.semantic}
|
|
|
{@const intentDecl = 'intent' in sem ? sem.intent : undefined}
|
|
|
{@const effectiveIntent =
|
|
|
typeof intentDecl === 'string'
|
|
|
? intentDecl
|
|
|
: intentDecl
|
|
|
? intent
|
|
|
: undefined}
|
|
|
<tr>
|
|
|
<td class="name">{action.name}</td>
|
|
|
<td class="type">{sem.family}</td>
|
|
|
<td>{sem.verb ?? '—'}</td>
|
|
|
<td>{sem.sequence ?? 'pre'}</td>
|
|
|
<td class="default">{effectiveIntent ?? '—'} <span style="color: var(--uix-text-faint)">(live)</span></td>
|
|
|
<td>
|
|
|
<button
|
|
|
data-uix-play
|
|
|
onclick={() => {
|
|
|
const target = stageRef?.querySelector('[data-button]') as HTMLElement | null;
|
|
|
if (!target) return;
|
|
|
void uix.events?.emit({
|
|
|
name: action.name,
|
|
|
family: sem.family,
|
|
|
target,
|
|
|
...(effectiveIntent ? { intent: effectiveIntent } : {})
|
|
|
});
|
|
|
}}
|
|
|
>▶ play</button>
|
|
|
</td>
|
|
|
</tr>
|
|
|
{/each}
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
</section>
|
|
|
{/if}
|
|
|
|
|
|
{#if tab === 'recipe'}
|
|
|
<section data-uix-section>
|
|
|
<h2 data-uix-section-title>Eidos recipe</h2>
|
|
|
<p data-uix-section-desc>
|
|
|
Source: <code>src/uix/eidos/components/button/button.css</code>.
|
|
|
Recipe tokens declared in <code>src/uix/eidos/lib/recipes/base.ts</code>
|
|
|
under the <code>button</code> key. Six variant slices map the
|
|
|
resolved palette to <code>bg / fg / border / hover-*</code>
|
|
|
private vars; the size cascade overrides height / padding /
|
|
|
gap / font-size / icon-size; the per-color cascade re-binds
|
|
|
the palette block (8 system tokens).
|
|
|
</p>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Selector</th><th>Source</th><th>Concern</th></tr></thead>
|
|
|
<tbody>
|
|
|
<tr><td class="name">[data-button]</td><td><span data-uix-tag data-kind="soma">morfo</span></td><td>Base layout: inline-flex, gap, height, padding, border, radius, transitions.</td></tr>
|
|
|
<tr><td class="name">[data-button][data-size='xs' | 'sm' | 'md' | 'lg' | 'xl']</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>Size token cascade.</td></tr>
|
|
|
<tr><td class="name">[data-button][data-color='X']</td><td><span data-uix-tag data-kind="soma">morfo</span></td><td>Per-color palette cascade (8 system tokens).</td></tr>
|
|
|
<tr><td class="name">[data-button][data-variant='solid' | 'soft' | 'surface' | 'outline' | 'ghost' | 'plain']</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>Variant slice maps palette → bg/fg/border/hover.</td></tr>
|
|
|
<tr><td class="name">[data-button][data-rounded='X']</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>Corner radius override.</td></tr>
|
|
|
<tr><td class="name">[data-button][data-block]</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>display: flex + inline-size: 100%.</td></tr>
|
|
|
<tr><td class="name">[data-button][data-icon-only]</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>Square aspect, padding-inline: 0.</td></tr>
|
|
|
<tr><td class="name">[data-button][data-loading]</td><td><span data-uix-tag data-kind="soma">morfo</span></td><td>Cursor progress + pointer-events lock.</td></tr>
|
|
|
<tr><td class="name">[data-button][data-disabled]</td><td><span data-uix-tag data-kind="soma">morfo</span></td><td>Opacity + not-allowed cursor.</td></tr>
|
|
|
<tr><td class="name">[data-button]:hover / :active / :focus-visible</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>Interaction states.</td></tr>
|
|
|
<tr><td class="name">[data-button-spinner]</td><td><span data-uix-tag data-kind="soma">morfo</span></td><td>Rotating ring SVG container.</td></tr>
|
|
|
<tr><td class="name">.eidos-button-spinner-ring</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>CSS @keyframes rotate animation.</td></tr>
|
|
|
<tr><td class="name">.eidos-button-body</td><td><span data-uix-tag data-kind="eidos">eidos</span></td><td>Inline-flex wrapper for children + gap.</td></tr>
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
</section>
|
|
|
{/if}
|
|
|
|
|
|
{#if tab === 'a11y'}
|
|
|
<section data-uix-section>
|
|
|
<h2 data-uix-section-title>Accessibility</h2>
|
|
|
<p data-uix-section-desc>
|
|
|
Follows the APG <a href={buttonMorfo.apg} target="_blank" rel="noreferrer">button pattern</a>.
|
|
|
Renders a native <code><button></code> — gets the full
|
|
|
native keyboard + focus model. <code>iconOnly</code> consumers
|
|
|
MUST set <code>aria-label</code>. While loading, the button
|
|
|
exposes <code>aria-busy='true'</code> so screen readers
|
|
|
announce the deferred state.
|
|
|
</p>
|
|
|
|
|
|
<div data-uix-subsection-head>Keyboard</div>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Key</th><th>Action</th></tr></thead>
|
|
|
<tbody>
|
|
|
<tr><td><span data-uix-kbd>Enter</span></td><td>Activate (native).</td></tr>
|
|
|
<tr><td><span data-uix-kbd>Space</span></td><td>Activate (native).</td></tr>
|
|
|
<tr><td><span data-uix-kbd>Tab</span> / <span data-uix-kbd>Shift+Tab</span></td><td>Move focus to next / previous focusable.</td></tr>
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
|
|
|
<div data-uix-subsection-head>ARIA contract</div>
|
|
|
<div data-uix-table-wrap>
|
|
|
<table data-uix-table>
|
|
|
<thead><tr><th>Part</th><th>Attribute</th><th>Value</th></tr></thead>
|
|
|
<tbody>
|
|
|
<tr><td class="name">provider</td><td>type</td><td class="type">{`{type}`} (default "button" — explicit to avoid implicit submit in forms)</td></tr>
|
|
|
<tr><td class="name">provider</td><td>data-state</td><td class="type">"idle" | "loading"</td></tr>
|
|
|
<tr><td class="name">provider</td><td>data-color</td><td class="type">resolved color (intent wins when evaluative)</td></tr>
|
|
|
<tr><td class="name">provider</td><td>data-loading</td><td class="type">"true" when loading</td></tr>
|
|
|
<tr><td class="name">provider</td><td>data-disabled</td><td class="type">"true" when disabled</td></tr>
|
|
|
<tr><td class="name">provider</td><td>aria-busy</td><td class="type">"true" when loading</td></tr>
|
|
|
<tr><td class="name">provider</td><td>aria-disabled</td><td class="type">"true" when disabled</td></tr>
|
|
|
<tr><td class="name">provider</td><td>aria-label</td><td class="type">{`{aria-label}`} when set (required for iconOnly)</td></tr>
|
|
|
<tr><td class="name">spinner</td><td>aria-hidden</td><td class="type">"true" (decorative — aria-busy on provider conveys state to AT)</td></tr>
|
|
|
</tbody>
|
|
|
</table>
|
|
|
</div>
|
|
|
</section>
|
|
|
{/if}
|
|
|
</div>
|