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3 Commits (ec878fd2ce3083627d6de539628440e8deb49169)
| Author | SHA1 | Message | Date |
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e6862265e2 |
sema/morfo/eidos: typed selector builder + dialog wrapper + emerge color
sema architecture - sema-map: 5-channel registry (motion / sound / color / presence / haptic) via SemaChannelSignatures declaration merging; engine stamps data-event-* tokens; flat CSS-style cascade replaces the eventLabel-overrides middle layer. - sema-map: emerge family gains base.color so intent deltas can shift hue / saturation / intensity. Without a base, the resolver was skipping the channel and Dialog open with intent='threat' rendered as neutral blue in the Sema tab visualisation. - types: SEMA_FAMILY_POLICY const drives compile-time + runtime intent requirements per family. Object shape so future per-family policy fields fit alongside. Emerge events MAY now declare intent (canon update — a Dialog confirming threat carries it in its very appearance). - chans: rename vibra→haptic, add HapticChannel V1 (Vibration API); SoundChannel eager-init on first user gesture (autoplay race fix). morfo selector discipline - morfo/selectors.ts (new): semaSelector(morfo, partKebab, matchers?) — type-checked against morfo.parts and morfo.events. Sema cascade rules MUST use it; hand-written strings are an architecture violation that breaks silently when morfo renames a part. - dialog morfo: open carries intent via fromProp; close-cancel / close-dismiss / close-dismiss-outside drop intent (cancellation has no evaluative load); close-save stays hardcoded fulfill (commit fulfils the user's decision regardless of dialog context). eidos dialog migration (4th pilot) - eidos/components/dialog/: full subdirectory wrapper — flat <Dialog> + compound Provider/Trigger/Overlay/Content/Title/Description/Close/Header/ Footer; size + position responsive props; sheet auto-form on narrow viewports; closePosition for the auto-X. - sema/components/dialog.ts: cascade rules use semaSelector(dialogMorfo, 'content', matchers?). Intent block adds character (haptic kind / pattern) but never overrides pitch / gain / contour — those are intent.deltas signature ownership and overriding flattens per-intent perceptual difference. demo controls + dialog page - src/lib/_demo (DemoSwitch / DemoEnum / DemoText / DemoRange) — unified controls reused across all component demos. - web/routes/dialog: live preview always rendered above tabs; per-event Sema tab with independent intent probe; signature visualisation + Play buttons with fallback target chain. documentation - CLAUDE.md: intent.deltas signature ownership rule; eidos drift defense doctrine (types over lint); 2026-05-09 hand-off entry. - morfo/README: Typed selector builder section. - eidos/README: linter section reframed as opt-in safety net for plain CSS recipes; the architectural mechanism is compile-time typing. - sema/README: open channel registry + flat cascade docs + override semantics + intent policy const + selector builder discipline. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
5 months ago |
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f5a2a7fb49 |
eidos: pilot wrapper pattern + doctrinal API conventions
Toggle as the eidos pilot: subdirectory layout (recipe + Svelte wrapper +
types + index + README) replacing the flat CSS-only form. Pattern is
documented in eidos/components/README.md and the toggle README.
Shared types live in eidos/lib/types.ts. First export is `Size` (8 values
xxs..xxl + full); components narrow with `Extract<Size, ...>` per the
per-component-subset doctrine. No `Eidos` prefix on types — module path
already conveys the layer.
API doctrine:
- soma stays compound (Toggle.Provider) for symmetry with multi-part
- eidos exports both default + Provider so single-part components
accept both `<Toggle>` (ergonomic) and `<Toggle.Provider>`
(compound-style consumers)
SoundChannel eager-init fixes the autoplay race: AudioContext is created
+ resumed synchronously on the first user gesture (capture-phase
listener registered in the constructor), avoiding the previous race
where the first emit() scheduled the resume in a microtask outside the
gesture window.
Demo page (web/routes/toggle/+page.svelte) restructured so the live
preview renders ALWAYS above the tablist — Sema-tab Play buttons can
fire on the real toggle. Motion preview amplifies scale ×8 visually
only; doctrinal values stay in the <dl>.
Conventions 7-13 added to src/docs/sema-implementation-guide.md
covering: directory structure, wrapper composition, no Eidos prefix,
soma compound vs eidos flat, iconOnly sr-only body, sound eager-init,
docs-preview amplification.
CLAUDE.md gets a session hand-off block listing where things stand and
next concrete steps (migrate switch/collapsible/dialog/drawer/popover/
toast/avatar; wire topbar sound mute to masterGain; rename theme
tokens to drop the success/warning/danger fallback aliases).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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5 months ago |
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4546e448bd |
demos: web/routes/* for the 8 migrated soma components
First demos under the new web/routes location (configured by phase C
of the cleanup as `kit.files.routes`). One demo per component:
toggle, switch, collapsible, avatar, dialog, drawer, popover, toast.
Layout (web/routes/+layout.svelte):
- Bootstraps the UIX via createActiveUix({ lang: { schema: {},
defaultLocale: 'es' } }) — minimal config, full UIX surface.
- Wraps in <Uix> which sets the active-uix context and creates the
Soma scope so providers can require it.
- Imports the eidos index.css so the visual layer is applied.
- Tiny demo-only stylesheet (web/routes/layout.css) for the page
chrome (topbar, demo grid, sections) — explicitly NOT part of
eidos.
Each demo page exercises the public API:
- toggle: bound, initially-pressed, disabled
- switch: bound, disabled
- collapsible: bound show/hide, disabled trigger
- avatar: loaded, error fallback, delayed
- dialog: basic with overlay + focus trap + escape dismissal
- drawer: right / left / bottom (with handle)
- popover: click + hover trigger
- toast: 4 intents (fulfill, risk, threat, neutral) via createToaster
Verified end-to-end with scripts/demo-probe.ts (Playwright):
- All 9 routes (landing + 8 demos) serve 200.
- Zero console errors except avatar's pravatar.cc network failure
(sandbox limitation, not a real bug).
- Interactive checks: dialog open shows modal + overlay backdrop +
focused Cancel button; popover open positions floating content
next to trigger; toast Fulfill shows the green-tinted shadow
driven by data-event-intent='fulfill' from sema's visual channel
reacting to the morfo's announce event semantics — confirms the
full morfo → sema → eidos pipeline works end-to-end on a migrated
soma component.
scripts/demo-probe.ts: small Playwright runner that loads each route,
captures console errors, takes a screenshot of the static state, then
clicks the trigger on dialog/collapsible/popover/toast for a second
"open" screenshot. Output goes to g:/tmp/demos/.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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5 months ago |