eidos: V1 minimum viable — tokens + archetype rules + event reactions
First eidos code. Closes the cross-layer cycle that's been documented but
unproven: an actual CSS layer that consumes the morfo + sema contracts
and applies styles transversally without enumerating components.
src/uix/eidos/
- tokens.css — motion durations (quick/fast/base) + easings (standard /
emphasized / decelerate) + opacity scale (hover/disabled/faded) +
intent tints (neutral/affirm/fulfill/risk/threat) + focus ring tokens.
~30 lines. No theming dimension yet — when it arrives, these are the
base theme.
- archetypes.css — transversal selectors keyed by `data-archetype`.
Covers trigger, overlay, content, indicator, thumb, track, close,
action, item, option. Plus a universal `:focus-visible` ring rule that
applies to every archetype-classified element. Single attribute
selector specificity — components can override freely.
- events.css — reactions to perceptual signals during their ~13ms life.
`[data-event^="dismiss"]` fades out, `[data-event^="announce"]` pulses
with intent-tinted box-shadow, `[data-last-action]` tints exit
animation by causa.
- index.css — entrypoint that imports the above in cascade order.
Consumer: `import '$uix/eidos/index.css'`.
src/routes/test/eidos/+page.svelte (demo)
- Sets up Soma + App context inline (independent of /test/soma layout).
- Imports `$uix/eidos/index.css` and demonstrates the cross-layer story:
- Toggle + Switch buttons share trigger styles via `[data-archetype="trigger"]`
without per-component CSS.
- Collapsible expands/collapses with state-driven attrs.
- Toast intent buttons fire `data-event="announce" data-intent="risk|threat|affirm"`,
which eidos's events.css briefly tints via box-shadow during the signal window.
- Component-specific layout (positioning, switch thumb transform) lives in
the page's `<style>` block — eidos provides only the cross-component
baseline, NOT per-component recipes.
What this proves
- The runtime emits `data-archetype` correctly in browser (not just in
unit tests).
- A single CSS rule can target ALL triggers across all components
without enumeration. Add a new component with `archetype: 'trigger'`
and it inherits the styling automatically.
- Sema's `data-event*` signals live in the DOM long enough for CSS to
react (the ~13ms window measured by `scripts/probe-toast-dismiss.ts`
is observable as a brief box-shadow flash on toasts).
- The cross-layer cycle Morfo declara → Soma transcribe → Sema emite →
Dom aplica → Eidos lee runs end-to-end.
What V1 deliberately excludes
- Theming dimension (no `[data-theme]` overrides yet).
- Per-component recipes (each component will get its own CSS later).
- Keyframes / @starting-style / animation primitives.
- Sound / vibra (those are separate engines that subscribe to sema).
Verification
- /test/eidos returns 200; manual browser check shows triggers share
hover dim + focus ring across components, toasts flash intent tint on
appear.
- 68/68 smoke routes (smoke only scans /test/soma — eidos route is
outside that scope, manually verified).
- svelte-check unchanged at 155 (pure CSS additions).
6 months ago
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/**
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* Eidos — V1 entrypoint.
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*
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* Imports compose into the global cascade in the order tokens →
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* archetypes → events. Components scoped CSS may override anything below
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* via higher specificity or later import order.
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*
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* Consumer usage:
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* import '$uix/eidos/index.css'
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* (in app root or a route layout)
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*
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* What this ships:
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eidos: V1 minimum viable — tokens + archetype rules + event reactions
First eidos code. Closes the cross-layer cycle that's been documented but
unproven: an actual CSS layer that consumes the morfo + sema contracts
and applies styles transversally without enumerating components.
src/uix/eidos/
- tokens.css — motion durations (quick/fast/base) + easings (standard /
emphasized / decelerate) + opacity scale (hover/disabled/faded) +
intent tints (neutral/affirm/fulfill/risk/threat) + focus ring tokens.
~30 lines. No theming dimension yet — when it arrives, these are the
base theme.
- archetypes.css — transversal selectors keyed by `data-archetype`.
Covers trigger, overlay, content, indicator, thumb, track, close,
action, item, option. Plus a universal `:focus-visible` ring rule that
applies to every archetype-classified element. Single attribute
selector specificity — components can override freely.
- events.css — reactions to perceptual signals during their ~13ms life.
`[data-event^="dismiss"]` fades out, `[data-event^="announce"]` pulses
with intent-tinted box-shadow, `[data-last-action]` tints exit
animation by causa.
- index.css — entrypoint that imports the above in cascade order.
Consumer: `import '$uix/eidos/index.css'`.
src/routes/test/eidos/+page.svelte (demo)
- Sets up Soma + App context inline (independent of /test/soma layout).
- Imports `$uix/eidos/index.css` and demonstrates the cross-layer story:
- Toggle + Switch buttons share trigger styles via `[data-archetype="trigger"]`
without per-component CSS.
- Collapsible expands/collapses with state-driven attrs.
- Toast intent buttons fire `data-event="announce" data-intent="risk|threat|affirm"`,
which eidos's events.css briefly tints via box-shadow during the signal window.
- Component-specific layout (positioning, switch thumb transform) lives in
the page's `<style>` block — eidos provides only the cross-component
baseline, NOT per-component recipes.
What this proves
- The runtime emits `data-archetype` correctly in browser (not just in
unit tests).
- A single CSS rule can target ALL triggers across all components
without enumeration. Add a new component with `archetype: 'trigger'`
and it inherits the styling automatically.
- Sema's `data-event*` signals live in the DOM long enough for CSS to
react (the ~13ms window measured by `scripts/probe-toast-dismiss.ts`
is observable as a brief box-shadow flash on toasts).
- The cross-layer cycle Morfo declara → Soma transcribe → Sema emite →
Dom aplica → Eidos lee runs end-to-end.
What V1 deliberately excludes
- Theming dimension (no `[data-theme]` overrides yet).
- Per-component recipes (each component will get its own CSS later).
- Keyframes / @starting-style / animation primitives.
- Sound / vibra (those are separate engines that subscribe to sema).
Verification
- /test/eidos returns 200; manual browser check shows triggers share
hover dim + focus ring across components, toasts flash intent tint on
appear.
- 68/68 smoke routes (smoke only scans /test/soma — eidos route is
outside that scope, manually verified).
- svelte-check unchanged at 155 (pure CSS additions).
6 months ago
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* - tokens: motion durations, easings, opacities, intent tints, focus ring
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* - archetypes: transversal `[data-archetype=...]` selectors covering
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* trigger / overlay / content / indicator / thumb / track / close /
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* action / item / option, plus a universal focus-visible ring
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* - events: reactions to `data-event*` perceptual signals (dismiss /
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* close / present / open / announce) and `data-last-action` exit tinting
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* - components: per-component recipes that compose tokens + archetypes
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* into a finished visual layer (V1.5 — building out incrementally)
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eidos: V1 minimum viable — tokens + archetype rules + event reactions
First eidos code. Closes the cross-layer cycle that's been documented but
unproven: an actual CSS layer that consumes the morfo + sema contracts
and applies styles transversally without enumerating components.
src/uix/eidos/
- tokens.css — motion durations (quick/fast/base) + easings (standard /
emphasized / decelerate) + opacity scale (hover/disabled/faded) +
intent tints (neutral/affirm/fulfill/risk/threat) + focus ring tokens.
~30 lines. No theming dimension yet — when it arrives, these are the
base theme.
- archetypes.css — transversal selectors keyed by `data-archetype`.
Covers trigger, overlay, content, indicator, thumb, track, close,
action, item, option. Plus a universal `:focus-visible` ring rule that
applies to every archetype-classified element. Single attribute
selector specificity — components can override freely.
- events.css — reactions to perceptual signals during their ~13ms life.
`[data-event^="dismiss"]` fades out, `[data-event^="announce"]` pulses
with intent-tinted box-shadow, `[data-last-action]` tints exit
animation by causa.
- index.css — entrypoint that imports the above in cascade order.
Consumer: `import '$uix/eidos/index.css'`.
src/routes/test/eidos/+page.svelte (demo)
- Sets up Soma + App context inline (independent of /test/soma layout).
- Imports `$uix/eidos/index.css` and demonstrates the cross-layer story:
- Toggle + Switch buttons share trigger styles via `[data-archetype="trigger"]`
without per-component CSS.
- Collapsible expands/collapses with state-driven attrs.
- Toast intent buttons fire `data-event="announce" data-intent="risk|threat|affirm"`,
which eidos's events.css briefly tints via box-shadow during the signal window.
- Component-specific layout (positioning, switch thumb transform) lives in
the page's `<style>` block — eidos provides only the cross-component
baseline, NOT per-component recipes.
What this proves
- The runtime emits `data-archetype` correctly in browser (not just in
unit tests).
- A single CSS rule can target ALL triggers across all components
without enumeration. Add a new component with `archetype: 'trigger'`
and it inherits the styling automatically.
- Sema's `data-event*` signals live in the DOM long enough for CSS to
react (the ~13ms window measured by `scripts/probe-toast-dismiss.ts`
is observable as a brief box-shadow flash on toasts).
- The cross-layer cycle Morfo declara → Soma transcribe → Sema emite →
Dom aplica → Eidos lee runs end-to-end.
What V1 deliberately excludes
- Theming dimension (no `[data-theme]` overrides yet).
- Per-component recipes (each component will get its own CSS later).
- Keyframes / @starting-style / animation primitives.
- Sound / vibra (those are separate engines that subscribe to sema).
Verification
- /test/eidos returns 200; manual browser check shows triggers share
hover dim + focus ring across components, toasts flash intent tint on
appear.
- 68/68 smoke routes (smoke only scans /test/soma — eidos route is
outside that scope, manually verified).
- svelte-check unchanged at 155 (pure CSS additions).
6 months ago
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*
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* What's deliberately NOT here yet:
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* - theming dimension (no `[data-theme]` overrides yet — comes after
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* enough recipes exist to have something worth modulating)
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eidos: V1 minimum viable — tokens + archetype rules + event reactions
First eidos code. Closes the cross-layer cycle that's been documented but
unproven: an actual CSS layer that consumes the morfo + sema contracts
and applies styles transversally without enumerating components.
src/uix/eidos/
- tokens.css — motion durations (quick/fast/base) + easings (standard /
emphasized / decelerate) + opacity scale (hover/disabled/faded) +
intent tints (neutral/affirm/fulfill/risk/threat) + focus ring tokens.
~30 lines. No theming dimension yet — when it arrives, these are the
base theme.
- archetypes.css — transversal selectors keyed by `data-archetype`.
Covers trigger, overlay, content, indicator, thumb, track, close,
action, item, option. Plus a universal `:focus-visible` ring rule that
applies to every archetype-classified element. Single attribute
selector specificity — components can override freely.
- events.css — reactions to perceptual signals during their ~13ms life.
`[data-event^="dismiss"]` fades out, `[data-event^="announce"]` pulses
with intent-tinted box-shadow, `[data-last-action]` tints exit
animation by causa.
- index.css — entrypoint that imports the above in cascade order.
Consumer: `import '$uix/eidos/index.css'`.
src/routes/test/eidos/+page.svelte (demo)
- Sets up Soma + App context inline (independent of /test/soma layout).
- Imports `$uix/eidos/index.css` and demonstrates the cross-layer story:
- Toggle + Switch buttons share trigger styles via `[data-archetype="trigger"]`
without per-component CSS.
- Collapsible expands/collapses with state-driven attrs.
- Toast intent buttons fire `data-event="announce" data-intent="risk|threat|affirm"`,
which eidos's events.css briefly tints via box-shadow during the signal window.
- Component-specific layout (positioning, switch thumb transform) lives in
the page's `<style>` block — eidos provides only the cross-component
baseline, NOT per-component recipes.
What this proves
- The runtime emits `data-archetype` correctly in browser (not just in
unit tests).
- A single CSS rule can target ALL triggers across all components
without enumeration. Add a new component with `archetype: 'trigger'`
and it inherits the styling automatically.
- Sema's `data-event*` signals live in the DOM long enough for CSS to
react (the ~13ms window measured by `scripts/probe-toast-dismiss.ts`
is observable as a brief box-shadow flash on toasts).
- The cross-layer cycle Morfo declara → Soma transcribe → Sema emite →
Dom aplica → Eidos lee runs end-to-end.
What V1 deliberately excludes
- Theming dimension (no `[data-theme]` overrides yet).
- Per-component recipes (each component will get its own CSS later).
- Keyframes / @starting-style / animation primitives.
- Sound / vibra (those are separate engines that subscribe to sema).
Verification
- /test/eidos returns 200; manual browser check shows triggers share
hover dim + focus ring across components, toasts flash intent tint on
appear.
- 68/68 smoke routes (smoke only scans /test/soma — eidos route is
outside that scope, manually verified).
- svelte-check unchanged at 155 (pure CSS additions).
6 months ago
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* - sound / vibra (those are separate engines that subscribe to sema)
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*/
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@import './tokens.css';
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@import './archetypes.css';
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@import './events.css';
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@import './components/toast.css';
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