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svelte-kit-vice/src/uix/eidos/components/command/command.css

282 lines
10 KiB

feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
/*
* Command palette recipe — ⌘K command bar.
*
* [data-command] → root container (input + list)
* [data-command-input] → search input
* [data-command-list] → scrolling listbox
* [data-command-viewport] → optional inner scroller (if List wraps it)
* [data-command-empty] → "no results" message
* [data-command-loading] → progress bar slot
* [data-command-group] → group container
* [data-command-group-heading]→ group label
* [data-command-group-items] → group items wrapper
* [data-command-item] → row (highlighted via data-selected)
* [data-command-link-item] → anchor-style row
* [data-command-separator] → 1px divider
* [data-command-item-icon] → leading glyph slot (eidos sub-part)
* [data-command-item-shortcut]→ trailing kbd hint slot (eidos sub-part)
*
* Sizes — sm | md | lg via `data-size` on [data-command].
* Inside `<Command.Dialog>` the panel chrome comes from dialog.css; this
* recipe only paints the inner palette.
*/
[data-command] {
--_command-input-px: var(--space-3);
--_command-input-font-size: var(--font-size-md);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
--_command-item-px: var(--space-3);
--_command-item-font-size: var(--font-size-md);
/* Radius of the surface the palette lives in — the concentric reference for
the input (which sits at the surface's top corners). Inline that surface is
the command's own panel (radius-lg, matching the combobox popup). Inside
<Command.Dialog> it's overridden to the dialog panel's radius so the input
corner stays parallel to the ACTUAL outer corner. */
--_command-radius: var(--radius-lg);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
display: flex;
flex-direction: column;
inline-size: 100%;
min-inline-size: 0;
/* Typography is anchored on the root so EVERY descendant (item, group
heading, icon, shortcut) inherits the UI font + leading regardless of
context. Inside <Command.Dialog> the palette is portaled, which severs the
ambient page-font inheritance — without this the rows fall back to the
browser serif (Times New Roman). Self-contained typography keeps the
portaled dialog identical to the inline palette. */
font-family: var(--font-ui);
line-height: var(--leading-ui);
color: var(--color-content-primary);
border: var(--border-width) solid var(--color-border-default);
border-radius: var(--_command-radius);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
background: var(--color-surface-overlay);
box-shadow: var(--depth-overlay-shadow), var(--depth-overlay-halo);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
overflow: hidden;
outline: none;
}
/* Inside a Dialog (`<Command.Dialog>`) the dialog panel IS the surface — strip
ONLY the command's own panel chrome (border / bg / shadow) so the two panels
don't nest. Everything else (the boxed input, the list padding, the type
scale, the item rows) is inherited unchanged, so the palette is identical to
the inline <Command>, just hosted inside the dialog panel. */
[data-dialog-content] [data-command] {
/* The visible surface is now the dialog panel — adopt ITS radius so the input
stays concentric with the actual outer corner the user sees. */
--_command-radius: var(--dialog-content-radius);
border: 0;
border-radius: 0;
background: transparent;
box-shadow: none;
}
/* The command brings its own internal spacing (input margin + list padding), so
the dialog content adds none of its own. */
[data-dialog-content]:has([data-command]) {
padding: 0;
}
/* Reserve room at the input's inline-end so the placeholder / query never runs
under the floating close — which sits at the dialog's default top-right inset,
centred on the boxed input row. */
[data-dialog-content] [data-command-input] {
padding-inline-end: calc(var(--control-height-sm) + var(--space-2));
}
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
[data-command][data-size='sm'] {
--_command-input-px: var(--space-2);
--_command-input-font-size: var(--font-size-sm);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
--_command-item-px: var(--space-2);
--_command-item-font-size: var(--font-size-sm);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
}
[data-command][data-size='lg'] {
--_command-input-px: var(--space-4);
--_command-input-font-size: var(--font-size-lg);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
--_command-item-px: var(--space-4);
--_command-item-font-size: var(--font-size-lg);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
}
/* ── Input ──────────────────────────────────────────────────────────── */
/* Boxed search field — same field treatment as the Select trigger (border +
radius + surface bg + focus ring), inset from the panel edges, instead of the
old flush borderless input with a bottom-rule separator. */
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
[data-command-input] {
box-sizing: border-box;
/* Same density-driven block padding as the options (archetype) so the input
row and the option rows share one vertical rhythm. */
padding-block: var(--space-1-5);
margin: var(--space-2);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
padding-inline: var(--_command-input-px);
border: var(--border-width) solid var(--color-border-default);
border-radius: var(--radius-md);
background: var(--color-surface-default);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
color: var(--color-content-primary);
font-family: var(--font-ui);
font-size: var(--_command-input-font-size);
line-height: var(--leading-ui);
outline: 0;
transition:
border-color var(--duration-fast) var(--ease-default),
box-shadow var(--duration-fast) var(--ease-default);
}
[data-command-input]:focus-visible {
border-color: var(--color-primary-border);
box-shadow: var(--focus-ring);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
}
[data-command-input]::placeholder {
color: var(--color-content-muted);
}
/* ── Loading progress (slim bar under Input) ───────────────────────── */
[data-command-loading] {
display: block;
block-size: 2px;
background: linear-gradient(
to right,
var(--color-primary-solid) 0%,
var(--color-primary-solid) var(--_command-loading-progress, 0%),
transparent var(--_command-loading-progress, 0%)
);
}
/* ── List + Viewport ──────────────────────────────────────────────── */
/* The soma list is a transparent marker; the composed <ScrollArea autosize>
(command-list.svelte) owns the scroll + the design-system scrollbar, shared
with select / combobox so the scroll chrome (incl. its colour) is common. */
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
[data-command-list] {
display: contents;
}
[data-command-list] [data-scroll-area-viewport] {
--scroll-area-auto-max-block: min(60vh, 24rem);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
display: flex;
flex-direction: column;
gap: var(--space-1);
padding-inline: var(--space-1);
padding-block-end: var(--space-1);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
overscroll-behavior: contain;
}
/* Reserve the scrollbar footprint + a matching inline gap when it shows. */
[data-command-list]
[data-scroll-area]:has(> [data-scroll-area-scrollbar][data-orientation='vertical'])
> [data-scroll-area-viewport] {
padding-inline-end: calc(var(--space-1) + var(--space-3-5));
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
}
[data-command-viewport] {
display: flex;
flex-direction: column;
gap: var(--space-1);
max-block-size: min(60vh, 24rem);
padding: var(--space-1);
overflow: auto;
overscroll-behavior: contain;
}
/* ── Group / GroupHeading / GroupItems ────────────────────────────── */
[data-command-group] {
display: grid;
gap: var(--space-1);
}
[data-command-group-heading] {
padding-block: var(--space-1);
padding-inline: var(--_command-item-px);
color: var(--color-content-muted);
font-size: var(--font-size-xs);
font-weight: 500;
text-transform: uppercase;
letter-spacing: var(--tracking-caps);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
}
[data-command-group-items] {
display: grid;
gap: 1px;
}
/* ── Item / LinkItem ──────────────────────────────────────────────── */
[data-command-item],
[data-command-link-item] {
display: flex;
align-items: center;
gap: var(--space-2);
padding-inline: var(--_command-item-px);
/* Height + block padding come from the canonical archetype (density-driven
`--space-*`). Radius concentric with the panel: panel radius − inset. */
border-radius: calc(var(--radius-md) - var(--space-1));
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
color: var(--color-content-primary);
font-size: var(--_command-item-font-size);
line-height: var(--leading-ui);
text-decoration: none;
cursor: pointer;
user-select: none;
transition:
background var(--duration-fast) var(--ease-default),
color var(--duration-fast) var(--ease-default);
}
/* The active-row highlight comes from the canonical archetype layer
(archetypes.css), shared with select / combobox / listbox / menus. */
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
[data-command-item][data-disabled],
[data-command-link-item][data-disabled] {
cursor: default;
opacity: var(--opacity-disabled);
feat(eidos): port Command (⌘K palette) Closes #130. Eidos wrapper + 13 part wrappers + 2 new sub-parts + Dialog composition + recipe + canonical-depth demo. Soma owns scoring (`computeFuzzyScore`), keyboard nav (Arrow + vim Ctrl+N/P/J/K + typeahead + loop + grid columns + RTL), item visibility, and the imperative `CommandApi`. Eidos adds size + Item.Icon / Item.Shortcut slots + Dialog composition with optional shortcut binding. Reference parity: | Feature | cmdk | Mantine Spotlight | bits-ui Command | this port | |---|---|---|---|---| | Root provider w/ bind:value, bind:search | ✓ | ✓ | ✓ | ✓ | | Input, List, Viewport, Empty | ✓ | ✓ | ✓ | ✓ | | Group + GroupHeading + GroupItems | ✓ | ✓ | ✓ | ✓ | | Item value, keywords, disabled, onSelect | ✓ | ✓ | ✓ | ✓ | | LinkItem (anchor) | ✗ | ✗ | ✓ | ✓ | | Separator, Loading (progress 0-100) | ✓ | partial | ✓ | ✓ | | Custom filter / shouldFilter | ✓ | ✓ | ✓ | ✓ | | Loop, vim bindings, grid columns | ✓ | partial | ✓ | ✓ | | disablePointerSelection | ✓ | ✗ | ✓ | ✓ | | Modal Dialog composition | ✓ | ✓ (Root is modal) | ✓ | ✓ via eidos Dialog | | Built-in ⌘K shortcut binding | ✗ (BYO) | ✓ | ✗ (BYO) | ✓ optional | | Item.Icon / Item.Shortcut slots | BYO | leftSection/rightSection | BYO | ✓ NEW | Naming: `Command.Root` aliased as the default export (cmdk/bits-ui parity, eidos convention). Inner parts as named sub-properties: `Command.Input`, `Command.List`, `Command.Item`, `Command.Item.Icon`, `Command.Item.Shortcut`, `Command.Dialog`, … Variant set: only `size: 'sm' | 'md' | 'lg'` (drops xs/xl — palette UX needs comfortable hit targets, matches air baseline). Shortcut binding: cross-platform `mod` token (Cmd on macOS, Ctrl elsewhere). Parses `'mod+k'`, `'ctrl+shift+p'`, etc. Window keydown listener registered on mount, cleaned up on unmount. Pass `null`/ undefined to disable. Recipe: `command.css` paints palette container, input row, scrolling List/Viewport, item rows (with highlighted [data-selected] state), icon + shortcut slot layout, group heading, separator, empty state. Loading progress is a 2px bar under Input with `--_command-loading- progress` for the fill. Inside Command.Dialog the panel chrome comes from dialog.css. Demo: 6 tabs (Live/API/Morfo/Sema/Recipe/A11y) — Live wires every soma + eidos prop + Dialog mode with shortcut input. Two stages: inline palette + dialog opener with shortcut hint. Three code snippets (soma, eidos inline, eidos dialog). Gotcha note: command.svelte renames the children prop to `bodyContent` on destructure to avoid shadowing the inner `{#snippet children}` — same infinite-recursion trap noted in `feedback_button_consumer_pattern.md`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
5 months ago
}
/* ── Item sub-parts (eidos-only) ──────────────────────────────────── */
[data-command-item-icon] {
display: inline-flex;
flex: 0 0 auto;
align-items: center;
justify-content: center;
inline-size: 1.125em;
block-size: 1.125em;
color: var(--color-content-secondary);
}
[data-command-item-shortcut] {
display: inline-flex;
flex: 0 0 auto;
align-items: center;
gap: var(--space-1);
margin-inline-start: auto;
color: var(--color-content-muted);
font-size: 0.875em;
}
/* When the row is highlighted, lift the muted sub-parts to primary. */
[data-command-item][data-selected] [data-command-item-icon],
[data-command-item][data-selected] [data-command-item-shortcut],
[data-command-link-item][data-selected] [data-command-item-icon],
[data-command-link-item][data-selected] [data-command-item-shortcut] {
color: var(--color-content-primary);
}
/* ── Empty state ──────────────────────────────────────────────────── */
[data-command-empty] {
padding-block: var(--space-4);
padding-inline: var(--_command-item-px);
color: var(--color-content-muted);
font-size: var(--_command-item-font-size);
text-align: center;
}
/* ── Separator ────────────────────────────────────────────────────── */
[data-command-separator] {
block-size: 1px;
margin-block: var(--space-1);
background: var(--color-border-subtle);
}

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