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// ------------------------------------------------------------------------
// 🚀 Project Active8
// 🔗 Active Thing (activething.com) git.activething.com/go
//
// File name actor_state.go
// ✍️ Created by DEV
// 📅 Modified 11/12/2024
//
// 🔒 Copyright 2024 activething.com
//
// 📜 LICENSE --------------------------------------------------------------
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ------------------------------------------------------------------------
package vigil
import "math/bits"
const (
modeBits = 4
modeMask ActorState = 0b1111
)
type ActorState uint16
func (s ActorState) GetMode() ActorMode {
return ActorMode(s & modeMask) }
func (s ActorState) SetMode(state ActorMode) ActorState {
return (s &^ modeMask) | (ActorState(state) & modeMask) }
func (s ActorState) HasFlag (flag ActorStateFlags) bool {
return s & ActorState(flag) != 0 }
func (s ActorState) SetFlag (flag ActorStateFlags) ActorState {
return (s &^ modeMask) | ((s | ActorState(flag)) &^ modeMask) }
func (s ActorState) DelFlag (flag ActorStateFlags) ActorState {
return (s &^ modeMask) | ((s &^ ActorState(flag)) &^ modeMask) }
func (s ActorState) ClearFlags () ActorState {
return s & modeMask }
func (s ActorState) Count() int {
return bits.OnesCount16(uint16(s) >> modeBits) }
func (s ActorState) Flags() []ActorStateFlags {
var flags []ActorStateFlags
for _, flag := range g.actorFlags {
if s.HasFlag(flag) {
flags = append(flags, flag)
}
}
return flags
}

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