// ------------------------------------------------------------------------ // 🚀 Project Active8 // 🔗 Active Thing (activething.com) git.activething.com/go // // File name actor_state.go // ✍️ Created by DEV // 📅 Modified 11/12/2024 // // 🔒 Copyright 2024 activething.com // // 📜 LICENSE -------------------------------------------------------------- // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ------------------------------------------------------------------------ package vigil import "math/bits" const ( modeBits = 4 modeMask ActorState = 0b1111 ) type ActorState uint16 func (s ActorState) GetMode() ActorMode { return ActorMode(s & modeMask) } func (s ActorState) SetMode(state ActorMode) ActorState { return (s &^ modeMask) | (ActorState(state) & modeMask) } func (s ActorState) HasFlag (flag ActorStateFlags) bool { return s & ActorState(flag) != 0 } func (s ActorState) SetFlag (flag ActorStateFlags) ActorState { return (s &^ modeMask) | ((s | ActorState(flag)) &^ modeMask) } func (s ActorState) DelFlag (flag ActorStateFlags) ActorState { return (s &^ modeMask) | ((s &^ ActorState(flag)) &^ modeMask) } func (s ActorState) ClearFlags () ActorState { return s & modeMask } func (s ActorState) Count() int { return bits.OnesCount16(uint16(s) >> modeBits) } func (s ActorState) Flags() []ActorStateFlags { var flags []ActorStateFlags for _, flag := range g.actorFlags { if s.HasFlag(flag) { flags = append(flags, flag) } } return flags }