You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

135 lines
2.6 KiB

// ------------------------------------------------------------------------
// Project atila
// Active Thing (activething.com) git.activething.com/go
//
// File name builder_state.go
// Created by DEV
// Modified 16/01/2024
//
// Copyright 2024 activething.com
// ------------------------------------------------------------------------
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ------------------------------------------------------------------------
package packs
import (
"activething.com/go/gogo/core/bins"
"sync"
"sync/atomic"
)
type (
State struct {
/*Embedded*/*bins.Buffer
Node *Node
Error error
}
)
func AcquireState () *State {
if atomic.CompareAndSwapUint32(&G.stateSem,0,1) {
G.statePool = &sync.Pool{
New: func() any {
return &State {
Node : AcquireNode(nil, NodeKindValue, 0),
Buffer: bins.NewBuffer(),
}
},
}
}
return G.statePool.Get().(*State)
}
func ReleaseState (state *State) {
if state == nil {
return
}
state.Buffer.Reset()
state.Node.Reset()
state.Error = nil
G.statePool.Put(state)
}
func (s *State) SetError(err error) bool {
if s.Error != nil {
return true
}
if err == nil {
return false
}
s.Error = err
s.Reset()
s.Node.Reset()
return true
}
func (s *State) SetKey(key string) bool {
if s.Error != nil {
return false
}
if s.Node.keys.Has(key) {
return !s.SetError(G.ErrDuplicatedKey)
}
s.Node.keys = s.Node.keys.Append(key)
return true
}
func (s *State) SetValue() bool {
if s.Error != nil {
return false
}
s.Node.Count++
return true
}
func (s *State) Open(kind NodeKind) bool {
if s.Error != nil {
return false
}
if s.Node.Kind == NodeKindValue {
if s.Node.Count > 0 {
return !s.SetError(G.ErrInvalidNode)
}
s.Node.Init(s.Node.Parent, kind, s.Len())
} else {
s.Node = AcquireNode(s.Node, kind, s.Len())
}
return true
}
func (s *State) Close() bool {
if s.Error != nil {
return false
}
if s.Node.Kind == NodeKindValue {
return !s.SetError(G.ErrInvalidNode)
}
if s.Node.Parent != nil {
p := s.Node
s.Node = s.Node.Parent
ReleaseNode(p.Reset())
}
s.Node.Count++
return true
}

Powered by TurnKey Linux.