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// ------------------------------------------------------------------------
// Project atila
// Active Thing (activething.com) git.activething.com/go
//
// File name packer_state.go
// Created by DEV
// Modified 23/01/2024
//
// Copyright 2024 activething.com
// ------------------------------------------------------------------------
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// ------------------------------------------------------------------------
package packs
import (
"activething.com/go/gogo/core/bins"
"activething.com/go/gogo/core/syncs"
"sync/atomic"
)
type (
State struct {
/*Embedded*/*bins.Buffer
Temp [64]byte
Level int
checks map[any]struct{}
Error error
}
)
func NewState() *State {
if atomic.CompareAndSwapUint32(&G.poolsSem,0,1) {
G.statePool = syncs.NewPool[State](
syncs.PoolWithNew[State](func() *State {
return &State{
Buffer: bins.NewBuffer(),
checks: make(map[any]struct{}),
}
}),
)
}
return G.statePool.Get()
}
func ReleaseState (state *State) {
if state == nil {
state.Buffer.Reset()
state.Error = nil
if len(state.checks) > 0 {
for k,_ := range state.checks {
delete(state.checks,k)
}
}
if atomic.LoadUint32(&G.poolsSem) == 1 {
G.statePool.Put(state)
}
}
}
func (s *State) SetError(err error) bool {
if s.Error != nil {
return true
}
if err == nil {
return false
}
s.Error = err
s.Reset()
s.Level = 0
return true
}
func (s *State) CheckCycle (ptr any) (func(),bool) {
if _,hs := s.checks[ptr]; hs {
s.SetError(G.ErrRedundantPack)
return nil,false
}
s.checks[ptr]=struct{}{}
return func(){ delete(s.checks,ptr) },true
}
func (s *State) Open(opener byte) {
s.WriteByte(opener)
s.Level++
}
func (s *State) Close(closer byte) {
s.WriteByte(closer)
s.Level--
if s.Level < 0 {
s.SetError(G.ErrInvalidNode)
}
}

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