// ------------------------------------------------------------------------ // Project atila // Active Thing (activething.com) git.activething.com/go // // File name fold.go // Created by DEV // Modified 08/02/2024 // // Copyright 2024 activething.com // ------------------------------------------------------------------------ // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // ------------------------------------------------------------------------ package packs import ( "bytes" "chars" "unicode/utf8" ) // GetFoldFunc returns one of four different case folding equivalence // functions, from most general (and slow) to fastest: // // 1) bytes.EqualFold, if the key s contains any non-ASCII UTF-8 // 2) equalFoldRight, if s contains special folding ASCII ('k', 'K', 's', 'S') // 3) asciiEqualFold, no special, but includes non-letters (including _) // 4) simpleLetterEqualFold, no specials, no non-letters. // // The letters S and K are special because they map to 3 runes, not just 2: // - S maps to s and to U+017F 'ſ' Latin small letter long s // - k maps to K and to U+212A 'K' Kelvin sign // // See https://play.golang.org/p/tTxjOc0OGo // // The returned function is specialized for matching against s and // should only be given s. It's not curried for performance reasons. type FoldFnc func(s, t []byte) bool func GetFoldFunc(s []byte) FoldFnc { nonLetter := false special := false // special letter for _, b := range s { if b >= utf8.RuneSelf { return bytes.EqualFold } upper := b & caseMask if upper < 'A' || upper > 'Z' { nonLetter = true } else if upper == 'K' || upper == 'S' { // See above for why these letters are special. special = true } } if special { return equalFoldRight } if nonLetter { return chars.G.ASCII.EqualFold } return chars.G.ASCII.SimpleLetterEqualFold } // equalFoldRight is a specialization of bytes.EqualFold when s is // known to be all ASCII (including punctuation), but contains an 's', // 'S', 'k', or 'K', requiring a Unicode fold on the bytes in t. // See comments on GetFoldFunc. func equalFoldRight(s, t []byte) bool { for _, sb := range s { if len(t) == 0 { return false } tb := t[0] if tb < utf8.RuneSelf { if sb != tb { sbUpper := sb & caseMask if 'A' <= sbUpper && sbUpper <= 'Z' { if sbUpper != tb&caseMask { return false } } else { return false } } t = t[1:] continue } // sb is ASCII and t is not. t must be either kelvin // sign or long s; sb must be s, S, k, or K. tr, size := utf8.DecodeRune(t) switch sb { case 's', 'S': if tr != smallLongEss { return false } case 'k', 'K': if tr != kelvin { return false } default: return false } t = t[size:] } return len(t) == 0 }